Wriggles the level 7 Drem Writhing One by alucard998

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDrem
ClassWrithing One
Level / Exp7 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity11 (base 10)
Constitution14 (base 13)
Magic29 (base 27)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life237/275
Insanity0/100
Healing Factor1.0372895330003
Regeneration2.3339014492508

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy19
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10.5 (43.579428603723%)
Defense2
Ranged Defense2
Fatigue2
Physical Save10
Spell Save13
Mental Save6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
4/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
2/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

Tool
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

You gain 5.70 gold from the transmogrification of rejuvenating rough leather armour (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.68 gold from the transmogrification of
stabilizing rough leather cap of absorption (0 def, 1 armour).
You gain 0.59 gold from the transmogrification of
miner's rough leather cap (0 def, 3 armour).
You gain 0.97 gold from the transmogrification of
grounding iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.21 gold from the transmogrification of
mindwoven linen robe of light (+18%) (0 def, 0 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.47 gold from the transmogrification of
rough leather belt of the mystic.
You gain 2.62 gold from the transmogrification of
cleansing rough leather belt of the giants.
You gain 1.66 gold from the transmogrification of
iron waraxe of daylight (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (20-27 power, 2 apr).
You gain 8.76 gold from the transmogrification of
Polovena the steel waraxe (12-17 power, 3 apr).
You gain 2.11 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 2.89 gold from the transmogrification of
mossy mindstar of flames (3-3 power, 12 apr, nature damage).
You gain 1.15 gold from the transmogrification of
blooming mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (17-24 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron longsword (12-16 power, 2 apr).
You gain 6.99 gold from the transmogrification of
Freezeschism the steel greatsword (30-49 power, 2 apr).
You gain 1.21 gold from the transmogrification of
slime-covered iron dagger (10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (15-22 power, 1 apr).
You gain 0.84 gold from the transmogrification of
wizard's copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (regen 654% over 10 turns; mana 33; cd 17).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.