Sun the level 16 Doomelf Sun Paladin by MiltonSlaveMasta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassSun Paladin
Level / Exp16 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 37)
Dexterity11 (base 10)
Constitution17 (base 16)
Magic45 (base 34)
Willpower14 (base 10)
Cunning11 (base 10)

Resources

Life397/397
Positive75/75
Healing Factor1.162941519274
Regeneration4.9425014569144

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage67
Accuracy34
Crit Chance31%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower32
Crit Chance22%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+11%
Acid+20%
Fire0%
Light+10%

Offense: Damage Penetration

Light+20%
Acid+20%

Defense: Base

Armour (hardiness)39.551211628464 (73.607947236566%)
Defense22
Ranged Defense22
Fatigue30
Physical Save24
Spell Save28
Mental Save35

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 10%( 70%)
Physical+ 11%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 61%( 70%)
Temporal+ 5%( 70%)
Fire+ 10%( 70%)
Lightning+ 15%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance26%
Blind Resistance54%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
4/5
1/5
0/5
Celestial / Sun1.30
3/5
2/5
4/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
3/5
3/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
done
done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Sun the Doomelf Sun Paladin level 5
77th Pyre 122nd year of Ascendancy at 09:48
see stats
Level 10 Got a character to level 10.
By Sun the Doomelf Sun Paladin level 10
5th Mirth 122nd year of Ascendancy at 10:11
see stats
Size is everything Did over 1500 damage in one attack.
By Sun the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:43
see stats
Size matters Did over 600 damage in one attack.
By Sun the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:43
see stats
The Arena Unlocked Arena mode.
By Sun the Doomelf Sun Paladin level 11
7th Mirth 122nd year of Ascendancy at 22:58
see stats
The bigger the better! Did over 3000 damage in one attack.
By Sun the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:43
see stats
The secret city Discovered the truth about mages.
By Sun the Doomelf Sun Paladin level 14
17th Dusk 122nd year of Ascendancy at 04:47
see stats

Log

Melee retaliation hits Bandit Leader Aerath for 3 light, 2 light (5 total damage).
Sun the level 16 doomelf sun paladin was swiped to death by Bandit Leader Aerath on level 1 of bandit fortress.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bandit Leader Aerath killed Sun!
Saving game...

Talent Barrier is ready to use.
Talent Block is ready to use.
Talent Dig is ready to use.
Talent Path of the Sun is ready to use.
Talent Bathe in Light is ready to use.
Talent Providence is ready to use.
Talent Wave of Power is ready to use.

Resting starts...

Talent Sun Ray is ready to use.
Talent Healing Light is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Weapon of Light is ready to use.
Talent Weapon of Wrath is ready to use.
Sun activates
Weapon of Wrath.
Sun activates
Weapon of Light.
Talent Rune: Shatter Afflictions is ready to use.
Talent Judgement is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Saving done.