Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! New Gem Types 1.1.5Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! magebow class v17 1.1.5 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 24 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 47 (base 38) |
| Dexterity | 18 (base 12) |
| Constitution | 15 (base 12) |
| Magic | 39 (base 34) |
| Willpower | 14 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 236/561 |
| Mana | 147/182 |
| Stamina | 164/179 |
| Healing Factor | 1.3 |
| Regeneration | 2.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 13 |
| See Invisible | 39 |
Offense: Mainhand
| Damage | 74 |
| Accuracy | 48 |
| Crit Chance | 7% |
| APR | 5 |
| Speed | 0.90 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 29.5 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +8% |
| All | 0% |
Offense: Damage Penetration
| Temporal | +10% |
| Acid | +20% |
Defense: Base
| Armour (hardiness) | 41.92 (81.030927835052%) |
| Defense | 17.8 |
| Ranged Defense | 22.9 |
| Fatigue | 38 |
| Physical Save | 25.056949176066 |
| Spell Save | 21.899208317836 |
| Mental Save | 13.107362287631 |
Defense: Resistances
| Lightning | + 24%(100%) |
| Light | + 30%(100%) |
| All | + 6%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.0 Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 206.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 5.0 Cooldown: 27 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 111.40 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 315 damage for 5 turns. Its effects scale with your Strength stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| detrimental effect | The more you use runes, the longer they will take to recharge (+3 cooldowns). Runic Saturation |
| beneficial effect | The target is surrounded by a magical shield, absorbing 166/315 damage before it crumbles. Damage Shield |
Quests
Equipment
| Socketed Gems | 3 geode 3 geode0.00 Encumbrance. Type: gem / stone ; tier 3 When wielded/worn: Life regen: +1.50 Stamina each turn: +0.60 Mana each turn: +0.60 Psi each turn: +0.60 Healing mod.: +10% When used to imbue an object: Life regen: +1.50 Stamina each turn: +0.60 Mana each turn: +0.60 Psi each turn: +0.60 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | 6 lapis lazuli 6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
| In off hand | Issesarak (8 def, 6 armour, 115.5 block) Issesarak (8 def, 6 armour, 115.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +6 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes stats: +1 Wil Talent granted: +3 Block Infravision radius: +3 See invisible: +9 Handheld deflection devices |
| Main armor | Bokerion the stralite plate armour (7 def, 25 armour) Bokerion the stralite plate armour (7 def, 25 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +25 Defense: +7 Fatigue: +26% Damage when the wearer hits(melee): 4 acid Damage when the wearer is hit: 14 physical Changes resistances: +20% lightning Changes resistances penetration: +10% temporal / +20% acid A suit of armour made of metal plates. |
| In main hand | Emawen the stralite waraxe (40.5-56.7 power, 5 apr) Emawen the stralite waraxe (40.5-56.7 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 4 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 111% Damage Shield penetration (this weapon only): +20% Damage when this weapon hits: +12 physical When wielded/worn: Accuracy: +21 Physical power: +4 Changes stats: +4 Str / +3 Dex Changes damage: +8% physical Stamina when hit: +1.70 Maximum life: +30.00 One-handed war axes. |
Inventory
Morrigor (50-70 power, 12 apr) Morrigor (50-70 power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 50.0 - 70.0 Uses stats: 60% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: deal bonus arcane and darkness damage Special effect when this weapon kills: swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 Spell crit. chance: +12% This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 When you block an attack, there is a chance that a spray of icy cold water will spray at the target. A chunk of jagged coral, dredged from the ocean. |
Achievements
Log
Elven guard is pulled toward Golem (servant of Pyrus)!
Golem (servant of Pyrus) hits Elven warrior for 28 arcane damage.
Golem (servant of Pyrus) hits Elven guard for 28 arcane damage.
Wretchling is free from the rotting disease.
Elven elite warrior misses Pyrus.
Elven warrior activates Secrets of the Eternals.
Golem (servant of Pyrus) resists the mind attack!
Mean looking elven guard is knocked back!
Elven elite warrior is knocked back!
Golem (servant of Pyrus) reflects damage back to Elven warrior!
Wretchling's acid area effect hits Mean looking elven guard for 20 acid damage.
Wretchling's acid area effect hits Elven blood mage for 18 acid damage.
Something hits Elven elite warrior for 26 lightning damage.
Something hits Pyrus for 21 lightning damage.
Wretchling's acid area effect hits Mean looking elven guard for 20 acid damage.
Wretchling's acid area effect hits Elven blood mage for 18 acid damage.
Wretchling's acid area effect hits Elven elite warrior for 20 acid damage.
Pyrus's cold repulsion area effect hits Mean looking elven guard for 8 cold, 10 physical (19 total damage).
Pyrus's cold repulsion area effect hits Elven elite warrior for 11 cold, 10 physical (21 total damage).
Burning from Golem (servant of Pyrus) hits Elven warrior for 22 fire damage.
Golem (servant of Pyrus) hits Elven warrior for 0 physical, 0 lightning, 0 mind, 0 fire, 15 physical (15 total damage).
Elven warrior hits Golem (servant of Pyrus) for (27 absorbed), 0 physical, (4 absorbed), 0 lightning, (3 absorbed), 0 mind, (5 absorbed), 0 fire (0 total damage).
Elven blood mage casts Blood Grasp.
Pyrus's cold repulsion area effect killed Elven elite warrior!
Character control switched to golem (servant of Pyrus).
Elven blood mage drains life from Pyrus!
Elven blood mage receives 80 healing from Pyrus.
Elven blood mage's Blood Grasp hits Pyrus for 161 blight damage.
Elven blood mage's Blood Grasp killed Pyrus!
