Vi the level 16 Higher Archmage by Vindicar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp16 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity12 (base 10)
Constitution25 (base 21)
Magic50 (base 37)
Willpower31 (base 26)
Cunning11 (base 11)

Resources

Life315/315
Mana325/325
Healing Factor1.2345178243369
Regeneration5.2467007534317

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision1

Offense: Mainhand

Damage20
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower39
Crit Chance8%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+3%
Nature+7%
Fire+10%
Temporal+3%
Blight+11%
Arcane+3%
Mind+3%
All0%

Offense: Damage Penetration

Light+15%
All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense21
Ranged Defense25
Fatigue0
Physical Save23
Spell Save31
Mental Save17

Defense: Resistances

Mind+ 16%( 70%)
Darkness+ 22%( 70%)
Light+ 23%( 70%)
Temporal+ 16%( 70%)
Blight+ 25%( 70%)
Arcane+ 28%( 70%)
Fire+ 21%( 70%)
All+ 10%( 70%)

Defense: Immunities

Pinning Resistance19%
Instadeath Resistance100%
Stun Resistance10%
Silence Resistance23%
Poison Resistance22%
Blind Resistance49%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
2/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
1/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
active
done
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Vi the Higher Archmage level 10
2nd Mirth 122nd year of Ascendancy at 12:45
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Vi the Higher Archmage level 5
74th Pyre 122nd year of Ascendancy at 23:49
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Vi the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:53
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Vi the Higher Archmage level 6
76th Pyre 122nd year of Ascendancy at 20:26
see stats

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

--------------------------------

Vi picks up (b.):
acid wave rune (damage 31; dur 4; cd 15).
Vi picks up (c.):
hateful iron mace (12-18 power, 2 apr).
Ran for 5 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Vi picks up (a.):
healing infusion of the duelist (heal 65; cd 14).
Ran for 28 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Saving game...

Saving done.