NecroScrew the level 1 Dwarf Necromancer by spacescrew

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassNecromancer
Level / Exp1 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic16 (base 18)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life102/102
Mana130/130
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy2
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9.45
Spell Save11.2
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Divination1.20
2/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


NecroScrew casts Chill of the Tomb.


NecroScrew hits large white snake for 68 cold damage.
NecroScrew killed large white snake!

Resting starts...

Talent Chill of the Tomb is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Orc warrior uses Infusion: Sun.

Ran for 2 turns (stop reason: hostile spotted to the southeast (orc warrior)).


NecroScrew casts Invoke Darkness.

NecroScrew hits orc warrior for 72 darkness damage.

NecroScrew casts Chill of the Tomb.

You collect a new ingredient:
orc heart.
NecroScrew hits orc warrior for 68 cold damage.
NecroScrew killed orc warrior!
NecroScrew hits NecroScrew for 68 cold damage.

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Rested for 64 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the south (white jelly)).