Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 11 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 20 (base 20) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 18 (base 18) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 260/267 |
| Mana | 119/140 |
| Stamina | 130/130 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +86.070797642506% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 28 |
| Accuracy | 26 |
| Crit Chance | 1% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +15% |
Defense: Base
| Armour (hardiness) | 13.1 (62.5%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 12 |
| Physical Save | 13.332603032719 |
| Spell Save | 11.86570279601 |
| Mental Save | 8.6174151435186 |
Defense: Resistances
| Temporal | + 12%(100%) |
| Cold | + 13%(100%) |
| Fire | + 4%(100%) |
| All | + 3%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | Badly off balance. Global speed is reduced by 15%. Off-balance |
Quests
Equipment
| Main armor | Shadowgore (2 def, 4 armour) Shadowgore (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Damage when the wearer hits(melee): 8 darkness Damage when the wearer is hit: 16 darkness Changes damage: +15% lightning A suit of armour made of mail. |
| In main hand | Aledil (26.5-39.75 power, 2 apr) Aledil (26.5-39.75 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 26.5 - 39.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% Burst (radius 1) on hit: +12 mind When wielded/worn: Changes resistances: +9% temporal Hate when firing a critical mind attack: +5.00 Massive two-handed maul. |
Inventory
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Golem (servant of Blaster Master) hits The Withering Thing for 31 physical, 8 darkness, 6 mind damage (total 43.33).
Blaster Master casts Channel Staff.
Shadow is knocked back!
Shadow is knocked back!
Golem (servant of Blaster Master) resists the wave!
Shadow hits golem (servant of Blaster Master) for 0 physical damage.
Blaster Master hits golem (servant of Blaster Master) for 0 cold, 0 physical damage (total 0.00).
Blaster Master hits shadow for 10 cold, 10 physical, 10 cold, 10 physical damage (total 40.00).
Blaster Master hits The Withering Thing for 63 acid damage.
Blaster Master killed The Withering Thing!
Shadow casts Shadow Flames.
Shadow hits Blaster Master for 101 fire damage.
Talent Throw Bomb is ready to use.
Blaster Master feels pain again.
Shadow casts Shadow Flames.
Character control switched to golem (servant of Blaster Master).
Shadow hits Blaster Master for 112 fire damage.
Shadow killed Blaster Master!
Talent Eye Beam is ready to use.
There is an item here: long sharp scalpel
There is an item here: steel longsword
Golem (servant of Blaster Master) picks up (a.): agate.
There is an item here: thick wooden plate armour
Golem (servant of Blaster Master) is knocked back!
Golem (servant of Blaster Master) is knocked back!
Blaster Master hits golem (servant of Blaster Master) for 0 cold, 0 physical, 0 cold, 0 physical damage (total 0.00).
The shield around golem (servant of Blaster Master) crumbles.
