Blaster Master the level 19 Dwarf Alchemist by cybaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp19 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity12 (base 10)
Constitution50 (base 37)
Magic41 (base 39)
Willpower28 (base 11)
Cunning15 (base 10)

Resources

Life521/521
Mana306/306
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage63
Accuracy6
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower41.666666666667
Crit Chance14%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+61%
Blight+29%
Physical+21%
Cold+26%
All+6%
Mind+16%
Lightning+11%
Light+18%
Temporal+3%
Darkness+26%
Arcane+13%
Fire+30%
Nature+12%

Defense: Base

Armour (hardiness)11 (30%)
Defense2.7
Ranged Defense2.7
Fatigue8
Physical Save32.4415
Spell Save31.3915
Mental Save33.8415

Defense: Resistances

Mind+ 8%( 70%)
Lightning+ 15%( 70%)
Light+ 30%( 70%)
Nature+ 21%( 70%)
Acid+ 68%( 70%)
Fire+ 15%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance23%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Infusion1.30
1/5
3/5
1/5
1/5
Spell / Golemancy1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
2/5
0/5
Spell / Staff combat1.30
5/5
5/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
active
done
failed
done
done
done
active
done
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Insane difficulty) Killed 1000 creatures.
By Blaster Master the Dwarf Alchemist level 18
29th Dearth 122nd year of Ascendancy at 09:53
see stats
Level 10 (Insane difficulty) Got a character to level 10.
By Blaster Master the Dwarf Alchemist level 10
1st Profit 122nd year of Ascendancy at 01:21
see stats
Rescuer of the lost (Insane difficulty) Rescued the merchant from the assassin lord.
By Blaster Master the Dwarf Alchemist level 16
3rd Wealth 122nd year of Ascendancy at 23:51
see stats
Size matters (Insane difficulty) Did over 600 damage in one attack.
By Blaster Master the Dwarf Alchemist level 14
25th Profit 122nd year of Ascendancy at 04:31
see stats
Squadmate (Insane difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Blaster Master the Dwarf Alchemist level 6
20th Voratun 122nd year of Ascendancy at 13:12
see stats
The Arena (Insane difficulty) Unlocked Arena mode.
By Blaster Master the Dwarf Alchemist level 9
31st Voratun 122nd year of Ascendancy at 10:53
see stats
The secret city (Insane difficulty) Discovered the truth about mages.
By Blaster Master the Dwarf Alchemist level 11
3rd Profit 122nd year of Ascendancy at 09:29
see stats

Log

Blaster Master casts Rune: Manasurge.
Blaster Master starts to surge mana.

Blaster Master stops surging mana.

Rested for 38 turns (stop reason: all resources and life at maximum).


Talent Rune: Manasurge is ready to use.
Blaster Master casts Rune: Manasurge.

Blaster Master starts to surge mana.

Blaster Master picks up (d.):
manasurge rune of the titan (1032% regen over 10 turns; 52 instant mana).
Blaster Master stops surging mana.

Talent Rune: Manasurge is ready to use.
Blaster Master casts Rune: Manasurge.

Blaster Master starts to surge mana.

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
pouch of steel shots (18/18, 17-20.4 power, 2 apr).
You gain 5.00 gold from the transmogrification of
Hornet Stingers (15/15, 20-28 power, 10 apr).
You gain 1.45 gold from the transmogrification of
spiked rough leather armour of acid resistance (1 def, 2 armour).
You gain 0.44 gold from the transmogrification of
stabilizing linen wizard hat (1 def, 0 armour).
You gain 1.24 gold from the transmogrification of
insulating rough leather cap of strength (+4) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
woollen robe of stability (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 2.19 gold from the transmogrification of
vision rune of the psychic (radius 11; dur 17; see horror).
You gain 2.85 gold from the transmogrification of
phase door rune of the psychic (range 9; power 36; dur 5).
You gain 1.14 gold from the transmogrification of
healing infusion of the warrior (heal 116).
Saving done.

There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.