











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 50 / 1050% |
| Size | small |
| Lifes / Deaths | Killed by skeleton warrior at level 10 on the 7th Mirth 122nd year of Ascendancy at 13:29 / 148Killed by armoured skeleton warrior at level 11 on the 8th Mirth 122nd year of Ascendancy at 23:27 Killed by Velyma the degenerated skeleton warrior at level 12 on the 9th Mirth 122nd year of Ascendancy at 08:38 Killed by Isovena the degenerated skeleton warrior at level 12 on the 9th Mirth 122nd year of Ascendancy at 13:40 Killed by enthralled slave at level 12 on the 2nd Flare 122nd year of Ascendancy at 11:12 Killed by slaver at level 12 on the 2nd Flare 122nd year of Ascendancy at 16:41 Killed by enthralled slave at level 12 on the 2nd Flare 122nd year of Ascendancy at 17:07 Killed by enthralled slave at level 12 on the 3rd Flare 122nd year of Ascendancy at 00:09 Killed by slaver at level 12 on the 3rd Flare 122nd year of Ascendancy at 07:02 Killed by enthralled slave at level 12 on the 3rd Flare 122nd year of Ascendancy at 09:26 Killed by enthralled slave at level 12 on the 3rd Flare 122nd year of Ascendancy at 11:36 Killed by Blood Master at level 12 on the 3rd Flare 122nd year of Ascendancy at 23:15 Killed by Betinor the gigantic sandworm tunneler at level 20 on the 48th Dusk 122nd year of Ascendancy at 11:42 Killed by Betinor the gigantic sandworm tunneler at level 20 on the 48th Dusk 122nd year of Ascendancy at 11:52 Killed by Ivuba the eternal bone giant at level 21 on the 77th Dusk 122nd year of Ascendancy at 01:01 Killed by Ivuba the eternal bone giant at level 21 on the 77th Dusk 122nd year of Ascendancy at 02:10 Killed by Ivuba the eternal bone giant at level 21 on the 77th Dusk 122nd year of Ascendancy at 04:19 Killed by Ivuba the eternal bone giant at level 21 on the 77th Dusk 122nd year of Ascendancy at 07:04 Killed by Ivuba the eternal bone giant at level 21 on the 77th Dusk 122nd year of Ascendancy at 10:41 Killed by Ivuba the eternal bone giant at level 21 on the 77th Dusk 122nd year of Ascendancy at 12:11 Killed by Xanyna the master vampire at level 21 on the 77th Dusk 122nd year of Ascendancy at 16:43 Killed by Voralrawyn the bone giant at level 21 on the 77th Dusk 122nd year of Ascendancy at 21:54 Killed by will o' the wisp at level 21 on the 78th Dusk 122nd year of Ascendancy at 03:49 Killed by Celia at level 21 on the 78th Dusk 122nd year of Ascendancy at 05:07 Killed by elven blood mage at level 24 on the 46th Haze 122nd year of Ascendancy at 11:33 Killed by elven blood mage at level 24 on the 47th Haze 122nd year of Ascendancy at 00:15 Killed by elven tempest at level 25 on the 47th Haze 122nd year of Ascendancy at 05:05 Killed by elven elite warrior at level 25 on the 47th Haze 122nd year of Ascendancy at 05:48 Killed by elven corruptor at level 25 on the 47th Haze 122nd year of Ascendancy at 06:21 Killed by elven cultist at level 25 on the 47th Haze 122nd year of Ascendancy at 07:32 Killed by elven corruptor at level 25 on the 47th Haze 122nd year of Ascendancy at 14:58 Killed by Voribrenor the golem at level 26 on the 51st Regrowth 123rd year of Ascendancy at 11:41 Killed by fire drake at level 26 on the 52nd Regrowth 123rd year of Ascendancy at 18:16 Killed by fire drake hatchling at level 26 on the 52nd Regrowth 123rd year of Ascendancy at 22:00 Killed by Belama the rattlesnake at level 27 on the 21st Pyre 123rd year of Ascendancy at 15:13 Killed by ogric abomination at level 29 on the 37th Pyre 123rd year of Ascendancy at 15:51 Killed by ogre rune-spinner at level 29 on the 38th Pyre 123rd year of Ascendancy at 07:02 Killed by ogric abomination at level 29 on the 38th Pyre 123rd year of Ascendancy at 19:32 Killed by Sudanna at level 29 on the 39th Pyre 123rd year of Ascendancy at 11:24 Killed by ogre pounder at level 29 on the 39th Pyre 123rd year of Ascendancy at 19:36 Killed by Urkis, the High Tempest at level 30 on the 6th Flare 123rd year of Ascendancy at 07:48 Killed by storm wyrm at level 31 on the 6th Flare 123rd year of Ascendancy at 14:27 Killed by skeleton archer at level 31 on the 59th Dusk 123rd year of Ascendancy at 19:31 Killed by Zubuvena the forest troll at level 31 on the 60th Dusk 123rd year of Ascendancy at 01:13 Killed by The Master at level 33 on the 73rd Dusk 123rd year of Ascendancy at 17:16 Killed by skeleton warrior at level 33 on the 73rd Dusk 123rd year of Ascendancy at 18:06 Killed by skeleton magus at level 33 on the 73rd Dusk 123rd year of Ascendancy at 19:21 Killed by skeleton mage at level 33 on the 73rd Dusk 123rd year of Ascendancy at 21:02 Killed by skeleton mage at level 33 on the 73rd Dusk 123rd year of Ascendancy at 22:06 Killed by armoured skeleton warrior at level 33 on the 74th Dusk 123rd year of Ascendancy at 00:19 Killed by armoured skeleton warrior at level 34 on the 1st Haze 123rd year of Ascendancy at 01:11 Killed by orc necromancer at level 34 on the 1st Haze 123rd year of Ascendancy at 06:03 Killed by Kra'Tor the Gluttonous at level 35 on the 1st Haze 123rd year of Ascendancy at 11:42 Killed by Kra'Tor the Gluttonous at level 35 on the 1st Haze 123rd year of Ascendancy at 11:53 Killed by multi-hued drake at level 35 on the 1st Haze 123rd year of Ascendancy at 14:16 Killed by fiery orc wyrmic at level 35 on the 1st Haze 123rd year of Ascendancy at 15:12 Killed by snow giant boulder thrower at level 35 on the 2nd Haze 123rd year of Ascendancy at 18:41 Killed by icy orc wyrmic at level 35 on the 2nd Haze 123rd year of Ascendancy at 22:48 Killed by Cyredheth the thief at level 36 on the 18th Haze 123rd year of Ascendancy at 06:29 Killed by orc pyromancer at level 36 on the 27th Haze 123rd year of Ascendancy at 07:46 Killed by Glitta the orc berserker at level 36 on the 40th Haze 123rd year of Ascendancy at 02:25 Killed by Aeroratira the orc elite berserker at level 36 on the 51st Haze 123rd year of Ascendancy at 09:55 Killed by orc high cryomancer at level 36 on the 10th Decay 123rd year of Ascendancy at 15:56 Killed by orc pyromancer at level 37 on the 1st Wintertide 124th year of Ascendancy at 02:36 Killed by orc pyromancer at level 37 on the 1st Wintertide 124th year of Ascendancy at 09:59 Killed by orc cryomancer at level 37 on the 1st Wintertide 124th year of Ascendancy at 10:39 Killed by orc pyromancer at level 37 on the 1st Wintertide 124th year of Ascendancy at 12:09 Killed by orc cryomancer at level 37 on the 1st Wintertide 124th year of Ascendancy at 14:25 Killed by orc pyromancer at level 37 on the 32nd Regrowth 124th year of Ascendancy at 15:55 Killed by orc pyromancer at level 37 on the 43rd Regrowth 124th year of Ascendancy at 13:27 Killed by orc blood mage at level 37 on the 54th Regrowth 124th year of Ascendancy at 02:16 Killed by orc pyromancer at level 37 on the 59th Regrowth 124th year of Ascendancy at 15:07 Killed by orc pyromancer at level 38 on the 74th Regrowth 124th year of Ascendancy at 21:05 Killed by Lithfengel at level 38 on the 11st Pyre 124th year of Ascendancy at 02:51 Killed by heavy bone giant at level 39 on the 15th Pyre 124th year of Ascendancy at 11:01 Killed by The Shade of Telos at level 39 on the 15th Pyre 124th year of Ascendancy at 16:59 Killed by Betina the skeleton magus at level 39 on the 15th Pyre 124th year of Ascendancy at 18:00 Killed by The Shade of Telos at level 39 on the 15th Pyre 124th year of Ascendancy at 19:57 Killed by multi-hued drake at level 40 on the 17th Pyre 124th year of Ascendancy at 18:01 Killed by Tannen at level 40 on the 18th Pyre 124th year of Ascendancy at 10:25 Killed by Tannen at level 40 on the 18th Pyre 124th year of Ascendancy at 11:53 Killed by skeleton mage at level 40 on the 21st Pyre 124th year of Ascendancy at 02:27 Killed by orc pyromancer at level 40 on the 21st Pyre 124th year of Ascendancy at 03:05 Killed by orc necromancer at level 40 on the 21st Pyre 124th year of Ascendancy at 03:16 Killed by Sudanna at level 40 on the 22nd Pyre 124th year of Ascendancy at 16:13 Killed by greater multi-hued wyrm at level 41 on the 22nd Pyre 124th year of Ascendancy at 19:18 Killed by multi-hued drake at level 41 on the 22nd Pyre 124th year of Ascendancy at 20:01 Killed by orc necromancer at level 41 on the 22nd Pyre 124th year of Ascendancy at 22:40 Killed by Glibeth the orc necromancer at level 41 on the 23rd Pyre 124th year of Ascendancy at 09:37 Killed by skeleton mage at level 41 on the 23rd Pyre 124th year of Ascendancy at 11:24 Killed by Ureslak the Prismatic at level 41 on the 23rd Pyre 124th year of Ascendancy at 17:19 Killed by Rak'shor, Grand Necromancer of the Pride at level 41 on the 23rd Pyre 124th year of Ascendancy at 18:37 Killed by Saliwyn the orc soldier at level 42 on the 26th Pyre 124th year of Ascendancy at 23:25 Killed by assassin at level 42 on the 27th Pyre 124th year of Ascendancy at 03:44 Killed by assassin at level 42 on the 27th Pyre 124th year of Ascendancy at 11:39 Killed by assassin at level 42 on the 27th Pyre 124th year of Ascendancy at 13:26 Killed by minotaur at level 42 on the 28th Pyre 124th year of Ascendancy at 01:27 Killed by multi-hued drake hatchling at level 43 on the 29th Pyre 124th year of Ascendancy at 07:34 Killed by orc soldier at level 43 on the 29th Pyre 124th year of Ascendancy at 16:22 Killed by Nerekira the orc berserker at level 44 on the 62nd Pyre 124th year of Ascendancy at 22:46 Killed by dolleg at level 44 on the 63rd Pyre 124th year of Ascendancy at 07:32 Killed by saw horror at level 44 on the 63rd Pyre 124th year of Ascendancy at 11:21 Killed by orc fighter at level 44 on the 63rd Pyre 124th year of Ascendancy at 13:35 Killed by uruivellas at level 44 on the 63rd Pyre 124th year of Ascendancy at 20:38 Killed by multi-hued drake at level 44 on the 8th Mirth 124th year of Ascendancy at 03:24 Killed by giant spider at level 44 on the 8th Mirth 124th year of Ascendancy at 07:11 Killed by multi-hued drake at level 45 on the 8th Mirth 124th year of Ascendancy at 11:04 Killed by Gorbat, Supreme Wyrmic of the Pride at level 45 on the 9th Mirth 124th year of Ascendancy at 00:38 Killed by orc cryomancer at level 45 on the 9th Mirth 124th year of Ascendancy at 12:19 Killed by orc pyromancer at level 45 on the 9th Mirth 124th year of Ascendancy at 13:16 Killed by temporal hound at level 45 on the 5th Flare 124th year of Ascendancy at 21:16 Killed by Adyldassra the orc pyromancer at level 45 on the 6th Flare 124th year of Ascendancy at 06:32 Killed by Islurianor the orc high pyromancer at level 46 on the 6th Flare 124th year of Ascendancy at 21:18 Killed by orc cryomancer at level 46 on the 7th Flare 124th year of Ascendancy at 00:05 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 7th Flare 124th year of Ascendancy at 08:32 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 7th Flare 124th year of Ascendancy at 09:36 Killed by Aerevea the orc pyromancer at level 46 on the 7th Flare 124th year of Ascendancy at 17:00 Killed by Isaba the orc pyromancer at level 46 on the 3rd Dusk 124th year of Ascendancy at 19:08 Killed by Belyranne the orc fighter at level 46 on the 42nd Dusk 124th year of Ascendancy at 20:34 Killed by Grushnak, Battlemaster of the Pride at level 47 on the 43rd Dusk 124th year of Ascendancy at 03:37 Killed by Eilinuma the Neverdead at level 47 on the 43rd Dusk 124th year of Ascendancy at 17:03 Killed by Eilinuma the Neverdead at level 47 on the 43rd Dusk 124th year of Ascendancy at 18:16 Killed by Xanevena the naga psyren at level 48 on the 45th Dusk 124th year of Ascendancy at 12:09 Killed by Betebeth the bone giant at level 48 on the 45th Dusk 124th year of Ascendancy at 17:54 Killed by Betebeth the bone giant at level 48 on the 45th Dusk 124th year of Ascendancy at 18:34 Killed by Neroredhebeth the worm that walks at level 48 on the 46th Dusk 124th year of Ascendancy at 01:07 Killed by Adildalaith the naga tide huntress at level 48 on the 46th Dusk 124th year of Ascendancy at 03:31 Killed by Eilinutta the orc high pyromancer at level 49 on the 46th Dusk 124th year of Ascendancy at 21:10 Killed by orc archer at level 49 on the 46th Dusk 124th year of Ascendancy at 23:54 Killed by ritch flamespitter at level 49 on the 47th Dusk 124th year of Ascendancy at 02:09 Killed by orc cryomancer at level 49 on the 47th Dusk 124th year of Ascendancy at 13:00 Killed by Voreda the orc berserker at level 49 on the 47th Dusk 124th year of Ascendancy at 18:36 Killed by uruivellas at level 49 on the 47th Dusk 124th year of Ascendancy at 23:30 Killed by uruivellas at level 49 on the 48th Dusk 124th year of Ascendancy at 01:01 Killed by Elandar at level 49 on the 48th Dusk 124th year of Ascendancy at 02:47 Killed by Elandar at level 49 on the 48th Dusk 124th year of Ascendancy at 04:05 Killed by ice wyrm at level 49 on the 48th Dusk 124th year of Ascendancy at 05:03 Killed by Elandar at level 49 on the 48th Dusk 124th year of Ascendancy at 06:02 Killed by Elandar at level 50 on the 48th Dusk 124th year of Ascendancy at 08:06 Killed by Elandar at level 50 on the 48th Dusk 124th year of Ascendancy at 09:21 Killed by Elandar at level 50 on the 48th Dusk 124th year of Ascendancy at 10:45 Killed by Argoniel at level 50 on the 48th Dusk 124th year of Ascendancy at 12:16 Killed by Argoniel at level 50 on the 48th Dusk 124th year of Ascendancy at 13:41 Killed by Elandar at level 50 on the 48th Dusk 124th year of Ascendancy at 15:16 Killed by skeleton master archer at level 50 on the 48th Dusk 124th year of Ascendancy at 16:56 Killed by Elandar at level 50 on the 48th Dusk 124th year of Ascendancy at 18:35 Killed by Elandar at level 50 on the 48th Dusk 124th year of Ascendancy at 20:32 Killed by Sudanna at level 50 on the 48th Dusk 124th year of Ascendancy at 21:59 |
| Antimagic | Follower |
Primary Stats
| Strength | 24 (base 15) |
| Dexterity | 41 (base 29) |
| Constitution | 50 (base 55) |
| Magic | 16 (base 10) |
| Willpower | 120 (base 60) |
| Cunning | 93 (base 60) |
Resources
| Life | 287/384 |
| Equilibrium | 0 |
| Psi | 500/616 |
| Healing Factor | 1.2727272727273 |
| Regeneration | 0.57272727272727 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +141.73216651487% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 9 |
| See Stealth | 78.093679386847 |
| See Invisible | 78.093679386847 |
| ESP Range | 10 |
| ESP Kinds | demon/minor, demon/major |
Offense: Mainhand
| Damage | 54 |
| Accuracy | 61 |
| Crit Chance | 30% |
| APR | 40 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 54 |
| Accuracy | 61 |
| Crit Chance | 30% |
| APR | 40 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 85 |
| Crit Chance | 54% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +10% |
| Light | +15% |
| Nature | +20% |
| Mind | +56% |
| Physical | +5% |
| Fire | +3% |
| All | 0% |
Offense: Damage Penetration
| Acid | +10% |
| Nature | +20% |
| Physical | +10% |
| Mind | +60% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 29.001135956689 (30%) |
| Defense | 39 |
| Ranged Defense | 39 |
| Fatigue | 0 |
| Physical Save | 70.65 |
| Spell Save | 70.95 |
| Mental Save | 75 |
Defense: Resistances
| Acid | + 9%( 70%) |
| Blight | + 26%( 70%) |
| Physical | -6%( 70%) |
| Cold | -12%( 70%) |
| All | -20%( 70%) |
| Lightning | -8%( 70%) |
| Light | + 52%( 70%) |
| Mind | + 29%( 70%) |
| Fire | -4%( 70%) |
| Nature | + 9%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 65% |
| Poison Resistance | 25% |
| Confusion Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or magical effect and reduce all damage taken by 32% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 497 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 310 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. |
Class Talents
| Psionic / Psychic Assault | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Solipsism | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Thought-Forms | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Slumber | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Forge | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.20 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Psionic / Dreaming | 1.40 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Lucid Dreamer |
| talent | Forge Shield |
| talent | Mental Tyranny |
| detrimental effect | The target is blinded, unable to see anything. Blinded |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+24% global speed). Clarity |
| beneficial effect | Absorbs 33 damage from the next blockable attack. Currently Blocking: Physical. Forge Shield |
| beneficial effect | You gain 60% resistance against light. Resolve |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Norgos Lair. Escort: lost anorithil (level 2 of Norgos Lair)As a reward you improved talent Biofeedback (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Willpower by +2. | done |
You failed to protect the lost sun paladin from death by Sudanna. Escort: lost sun paladin (level 7 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You failed to protect the repented thief from death by Sudanna. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Device Mastery (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Old Forest. Escort: temporal explorer (level 1 of Old Forest)As a reward you improved talent Dream Walk (+1 level(s)). | done |
You failed to protect the temporal explorer from death by Sudanna. Escort: temporal explorer (level 6 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Scintillating Caves. Escort: worried loremaster (level 3 of Scintillating Caves)As a reward you improved Willpower by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 712. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * You've found the needed black mamba head. * You've found the needed chunk of ghoul flesh. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed warg claw. * You've found the needed faerlhing fang. * You've found the needed vampire lord fang. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed bear paw. * You've found the needed pouch of faeros ash. * You've found the needed bloated horror heart. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | traveler's pair of rough leather boots of evasion (11 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +11 (+4 eff.) Fatigue: -3% Maximum encumbrance: +21 Physical save: +6 (+0 eff.) Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 27 cooldown : Effective talent level: 4.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 30% chance to evade melee and ranged attacks and 24 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. |
| Quiver | Quiver of Domination (20/20, 127% power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Power: 127% Range: 1.4x Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
| Light source | dreamer's alchemist's lampInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Mental save: +9 (+2 eff.) Mindpower: +4 (+0 eff.) Mental crit. chance: +6% Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | dragonslayer's hardened leather cap of the bounder (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Str / +6 Dex Changes resistances: +9% acid / +8% fire / +10% lightning / +7% cold A cap made of leather. |
| On hands | cinder rough leather gloves of dexterity (+2) (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +11 (+5 eff.) Armour: +1 Damage (Melee): 6 fire Changes stats: +2 Dex Changes resistances: +5% fire Changes damage: +3% fire Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+2 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 18 power out of 25/25) : Effective talent level: 4.2 Power cost: 18 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 2 to sleep for 4 turns, rendering them unable to act. Every 23 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | EilinattaInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -4% Changes stats: +1 Str / +8 Wil / +4 Cun Grants telepathy: Demon/Minor Demon/Major Mental save: +10 (+2 eff.) Light radius: +2 Infravision radius: +3 Rings can have magical properties. |
| On fingers | Vorireba the GlowmarrowInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 15% chance to blind Changes resistances: +13% blight / +9% nature / +6% mind Changes damage: +15% light / +21% mind Poison immunity: +25% Disease immunity: +20% Light radius: +2 Rings can have magical properties. |
| Around neck | Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+1 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 36 power out of 40/40) : Effective talent level: 2.0 Power cost: 36 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 388 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
| In main hand | Nexus of the Way (124% power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Power: 124% Range: 1.1x Uses stats: 60% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Talent mastery: +0.20 Race / Yeek Mental save: +15 (+3 eff.) Confusion immunity: +30% Mindpower: +23 (+4 eff.) Mental crit. chance: +9% Activating this item is instant. It can be used to activate talent Wayist (costing 54 power out of 7/60) : Effective talent level: 1.2 Power cost: 54 out of 7/60. Range: 4 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
| Around waist | Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 (+2 eff.) The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In off hand | Eyal's Will (124% power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Power: 124% Range: 1.1x Uses stats: 60% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +10 Wil Changes resistances: +25% blight / +15% nature Changes resistances penetration: +20% nature / +10% acid Changes damage: +20% nature / +10% acid Talent mastery: +0.10 Wild-gift / Mindstar mastery Talent granted: +3 Ooze Spit Mindpower: +18 (+3 eff.) Mental crit. chance: +9% It can be used to activate talent Slime Wave (costing 27 power out of 30/30) : Effective talent level: 3.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 87.02 slime damage for 14 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. |
| Cloak | Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+1 eff.) Spell save: +10 (+0 eff.) Mental save: +10 (+2 eff.) Mindpower: +6 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 9 power out of 25/25) : Effective talent level: 4.2 Power cost: 9 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 96 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
| Main armor | Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+4 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+1 eff.) Mindpower: +8 (+1 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 72.24 to 90.30 physical damage (based on Willpower and Cunning) with knockback, costing 9 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Inventory
This item will automatically be transmogrified when you leave the level.healing infusion (heal 63) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 63 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
solipsist's stralite ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +7 Cun / +6 Wil Life regen: +1.70 Maximum life: +65.00 Mindpower: +9 (+1 eff.) Healing mod.: +20% Rings can have magical properties. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+4 eff.) Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 (+1 eff.) Mental save: +15 (+3 eff.) Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 (+4 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+2 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... This item has been sent to the Item's Vault. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
187 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+0 eff.) Spell save: +6 (+0 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+0 eff.) Spell save: +6 (+0 eff.) Mental save: +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+0 eff.) Spell save: +8 (+0 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+0 eff.) Spell save: +8 (+0 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
11 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
50 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
10 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
21 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 182 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.striking dragonbone wand of firewall [power 309] (6 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Talent cooldown: Strike (-1 turn) Talent granted: +4 Strike It can be used to creates a wall of flames lasting 4 turns (dealing 318 fire damage overall), putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
9 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
15 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+1 eff.) Spell save: +10 (+0 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+1 eff.) Spell save: +10 (+0 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
16 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
Your sacrifice worked. Your mental energies were imbued with farportal energies. The Way radiated from the High Peak toward the rest of Eyal like a mental tidal wave.
Every sentient being in Eyal is now part of the Way. Peace and happiness are enforced for all.
Only the mages of Angolwen were able to withstand the mental shock and thus are the only unsafe people left. But what can they do against the might of the Way?
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Sudanna the Yeek Solipsist level 34
75th Dusk 123rd year of Ascendancy at 17:49 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Sudanna the Yeek Solipsist level 34
74th Dusk 123rd year of Ascendancy at 03:16 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Sudanna the Yeek Solipsist level 26
54th Haze 122nd year of Ascendancy at 11:32 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Sudanna the Yeek Solipsist level 38
72nd Regrowth 124th year of Ascendancy at 06:34 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Sudanna the Yeek Solipsist level 40
18th Pyre 124th year of Ascendancy at 13:52 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Sudanna the Yeek Solipsist level 36
21st Haze 123rd year of Ascendancy at 07:32 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Sudanna the Yeek Solipsist level 26
51st Regrowth 123rd year of Ascendancy at 16:26 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sudanna the Yeek Solipsist level 21
19th Haze 122nd year of Ascendancy at 17:46 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Sudanna the Yeek Solipsist level 35
2nd Haze 123rd year of Ascendancy at 23:37 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Sudanna the Yeek Solipsist level 26
53rd Regrowth 123rd year of Ascendancy at 22:54 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Sudanna the Yeek Solipsist level 49
46th Dusk 124th year of Ascendancy at 23:01 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sudanna the Yeek Solipsist level 20
48th Dusk 122nd year of Ascendancy at 12:34 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Sudanna the Yeek Solipsist level 30
6th Flare 123rd year of Ascendancy at 08:25 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Sudanna the Yeek Solipsist level 47
44th Dusk 124th year of Ascendancy at 09:41 see stats
Gold Donator
Donated at least 16 euros to Tales of Maj'Eyal.By Sudanna the Yeek Solipsist level 19
31st Dusk 122nd year of Ascendancy at 01:49 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Sudanna the Yeek Solipsist level 19
31st Dusk 122nd year of Ascendancy at 03:45 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sudanna the Yeek Solipsist level 10
7th Mirth 122nd year of Ascendancy at 11:10 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sudanna the Yeek Solipsist level 20
47th Dusk 122nd year of Ascendancy at 13:41 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Sudanna the Yeek Solipsist level 30
39th Pyre 123rd year of Ascendancy at 20:01 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Sudanna the Yeek Solipsist level 40
15th Pyre 124th year of Ascendancy at 21:05 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Sudanna the Yeek Solipsist level 50
48th Dusk 124th year of Ascendancy at 07:35 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Sudanna the Yeek Solipsist level 47
43rd Dusk 124th year of Ascendancy at 04:44 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Sudanna the Yeek Solipsist level 43
30th Pyre 124th year of Ascendancy at 10:03 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Sudanna the Yeek Solipsist level 21
52nd Dusk 122nd year of Ascendancy at 16:19 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Sudanna the Yeek Solipsist level 25
48th Haze 122nd year of Ascendancy at 14:18 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Sudanna the Yeek Solipsist level 27
21st Pyre 123rd year of Ascendancy at 16:17 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Sudanna the Yeek Solipsist level 36
18th Haze 123rd year of Ascendancy at 03:57 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Sudanna the Yeek Solipsist level 50
48th Dusk 124th year of Ascendancy at 21:58 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Sudanna the Yeek Solipsist level 19
31st Dusk 122nd year of Ascendancy at 04:53 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Sudanna the Yeek Solipsist level 21
78th Dusk 122nd year of Ascendancy at 00:40 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Sudanna the Yeek Solipsist level 12
3rd Flare 122nd year of Ascendancy at 23:51 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Sudanna the Yeek Solipsist level 14
9th Dusk 122nd year of Ascendancy at 12:25 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Sudanna the Yeek Solipsist level 38
7th Pyre 124th year of Ascendancy at 15:35 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Sudanna the Yeek Solipsist level 12
3rd Flare 122nd year of Ascendancy at 10:28 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sudanna the Yeek Solipsist level 38
71st Regrowth 124th year of Ascendancy at 10:00 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sudanna the Yeek Solipsist level 21
49th Dusk 122nd year of Ascendancy at 03:36 see stats
Triumph of the Way (Exploration mode)
Won ToME by sacrificing yourself to forcefully spread the Way to every other sentient being on Eyal.By Sudanna the Yeek Solipsist level 50
48th Dusk 124th year of Ascendancy at 21:59 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Sudanna the Yeek Solipsist level 33
74th Dusk 123rd year of Ascendancy at 01:19 see stats
Log
Something hits Something for 119 light damage.
Something hits Something for 76 light damage.
Something hits Something for 119 light damage.
Something hits Something for 119 light damage.
Something hits Something for 119 light damage.
Something hits Sudanna for 38 to psi, 47 light (85 total damage).
Something hits Something for 113 light damage.
Something hits Something for 119 light damage.
Something hits Something for 119 light damage.
Sudanna uses Psychic Lobotomy.
Sudanna's mind surges with critical power!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Sudanna hits Something for 612 mind damage.
Sudanna receives 4 healing (7 psi heal).
Saving game...
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Triumph of the Way (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving done.
Sudanna deactivates Mental Tyranny.
Sudanna deactivates Lucid Dreamer.
Sudanna is no longer attuned.
Sudanna recovers sight.
Sudanna deactivates Forge Shield.















































































































