Jack the level 6 Shalore Archer by whitesonic1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp6 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity32 (base 29)
Constitution14 (base 14)
Magic12 (base 10)
Willpower18 (base 10)
Cunning15 (base 12)

Resources

Life-43/180
Stamina105/126
Healing Factor1
Regeneration1.25

Speed

Mental-21.518987341772%
Attack0%
Movement0%
Spell0%
Global+83.333333333333%

Vision

Sight10
Lite2

Offense: Mainhand

Damage33
Accuracy43
Crit Chance34%
APR33
Speed1.02

Offense: Spell

Spellpower21.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower27.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense12.7
Ranged Defense12.7
Fatigue7
Physical Save22.7
Spell Save16.5
Mental Save23.775

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
3/5
0/5
0/5

Generic Talents

Technique / Field control1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

Talent Disengage is ready to use.
Talent Flare is ready to use.
Talent Rune: Shielding is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Saving done.

Jack activates Aim.


You are sent back to the material plane!
Jack uses Steady Shot.

The shield around elven blood mage crumbles.

Jack's Steady Shot hits Elven blood mage for
(15 absorbed), 59 physical (59 total damage).

Jack shoots!

Jack performs a ranged critical strike against Elven blood mage!
Jack's Shoot hits Elven blood mage for
43 physical damage.
Elven blood mage misses Jack.

Jack uses Flare.

Jack performs a ranged critical strike against Elven blood mage!
Elven blood mage vanishes from sight.

Elven blood mage deactivates Secrets of the Eternals.

Jack's Flare hits Elven blood mage for
58 fire damage.
Elven blood mage casts Blood Boil.

Jack slows down.

Elven blood mage hits Jack for 91 blight damage.
Talent Steady Shot is ready to use.
Elven blood mage casts Blood Grasp.

Saving game...