Deiru the level 7 Skeleton Rogue by Deiru

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceSkeleton
ClassRogue
Level / Exp7 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 11)
Dexterity41 (base 19)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning36 (base 30)

Resources

Life195/195
Stamina130/130
Healing Factor1.11
Regeneration1.3875

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth10
See Invisible10

Offense: Mainhand

Damage32
Accuracy38
Crit Chance19%
APR5
Speed1.00

Offense: Offhand

Damage25
Accuracy38
Crit Chance19%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance10%
Speed1

Offense: Mind

Mindpower25.7
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense23.925
Ranged Defense23.925
Fatigue0
Physical Save28.4625
Spell Save7.875
Mental Save20.9875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
2/5
3/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
detrimental effect

Quests

active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Horned Horror hits Deiru for (22 absorbed), 0 physical, (9 absorbed), 0 lightning, (18 absorbed), 0 lightning (0 total damage).
Deiru hits Horned Horror for (4 resist armour), 0 nature (0 total damage).
Horned Horror is not stunned anymore.


Horned Horror resists the mind attack!

Deiru hits Horned Horror for (14 resist armour), 24 physical, (4 resist armour), 0 acid, (5 resist armour), 0 mind, (14 resist armour), 16 physical, (4 resist armour), 0 nature, (5 resist armour), 0 temporal, (2 resist armour), 0 mind (39 total damage).
Horned Horror misses Deiru.
Horned Horror misses Deiru.

Deiru performs a melee critical strike against Horned Horror!
Deiru hits Horned Horror for (14 resist armour), 18 physical, (4 resist armour), 0 acid, (5 resist armour), 0 mind, (14 resist armour), 29 physical, (4 resist armour), 0 nature, (5 resist armour), 0 temporal, (5 resist armour), 0 mind (47 total damage).
Horned Horror throws two quick punches.

Horned Horror casts Nova.

Your shield crumbles under the damage!

The shield around Deiru crumbles.

Horned Horror hits Deiru for (54 absorbed), 0 physical, (22 absorbed), 0 lightning, (5 absorbed), 29 lightning, 45 physical, 22 lightning (96 total damage).
Deiru hits Horned Horror for (4 resist armour), 0 nature, (4 resist armour), 0 nature (0 total damage).

Horned Horror hits Deiru for 59 physical, 22 lightning (81 total damage).
Deiru hits Horned Horror for (4 resist armour), 0 nature (0 total damage).
Deiru the level 7 skeleton rogue was zapped to death by Horned Horror (yet again) and revived as a mindless horror on level 4 of The Maze.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Horned Horror killed Deiru!
Saving done.

Talent Dirty Fighting is ready to use.

Talent Flurry is ready to use.