Archmage the level 11 Higher Archmage by kuroakuma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution16 (base 16)
Magic44 (base 36)
Willpower28 (base 16)
Cunning16 (base 14)

Resources

Life-10/233
Mana141/170
Healing Factor1
Regeneration20.05

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10.589214117736
See Invisible24.611243020378

Offense: Mainhand

Damage21
Accuracy14
Crit Chance11%
APR3
Speed1.00

Offense: Spell

Spellpower37.71532974084
Crit Chance18%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+10%
Arcane+15%
Fire+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense13.1
Ranged Defense13.1
Fatigue0
Physical Save9.45
Spell Save22.6
Mental Save15.4

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Light+ 10%( 70%)
Darkness+ 22%( 70%)
Fire+ 24%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Air1.30
4/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

active
done
failed
done
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Archmage the Higher Archmage level 10
4th Flare 122nd year of Ascendancy at 18:41
see stats

Log


Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


Archmage picks up (b.):
rough leather belt.
Ran for 3 turns (stop reason: hostile spotted to the north (Ivewyn the copperhead snake)).


Archmage casts Aether Beam.

Archmage's spell attains critical power!
Archmage resists!

Archmage's aether beam hits
Archmage for 125 arcane damage.
Ivewyn the copperhead snake uses Dual Strike.

Archmage is stunned!

Ivewyn the copperhead snake misses Archmage.

Ivewyn the copperhead snake hits Archmage for 17 physical, 3 darkness (21 total damage).
Archmage hits Ivewyn the copperhead snake for 6 fire, 4 cold, 6 lightning, 5 acid (21 total damage).
Archmage uses Gift of the Highborn.

Archmage starts regenerating health quickly.

Manathrust is still on cooldown for 1 turns.

Archmage casts Lightning.

Archmage's morale has been lowered.

Archmage hits Ivewyn the copperhead snake for 30 lightning damage.
Ivewyn the copperhead snake uses Skullcracker.

Archmage wanders around!.

Ivewyn the copperhead snake hits Archmage for 87 physical damage.
Archmage hits Ivewyn the copperhead snake for 1 fire, 1 cold, 1 lightning, 1 acid (5 total damage).

Archmage is confused and fails to use Flame.

Saving game...