jhkh the level 10 Kruk Yeti Solipsist by xtoy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceKruk Yeti
ClassSolipsist
Level / Exp10 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution14 (base 10)
Magic10 (base 10)
Willpower34 (base 33)
Cunning31 (base 26)

Resources

Life-21/168
Psi86/171
Psi_feedback82/100
Healing Factor1
Regeneration12.75

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage9
Accuracy29
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy29
Crit Chance9%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense26
Ranged Defense26
Fatigue2
Physical Save24.61
Spell Save25.38
Mental Save30

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Nightmare1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
1/5
1/5
0/5
Psionic / Slumber1.30
1/5
5/5
3/5
0/5
Psionic / Thought-Forms1.30
1/5
1/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
2/5
1/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5
Race / Yeti1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active
done
active

Equipment

On feet
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By jhkh the Kruk Yeti Solipsist level 10
25th Retaking 124th year of Ascendancy at 18:58
see stats

Log

Jhkh uses Nightmare.
Sunwall guard is lost in a nightmare.
Sunwall guard is suffering from insomnia.

Sun paladin stops bleeding.

Jhkh's mind surges with critical power!
Nightmare from Jhkh hits Sunwall guard for
12 darkness damage.
Insidious Poison from Orc retaliator hits Sun paladin for
1 nature damage.
jhkh receives 1 healing (0 psi heal).

Orc retaliator uses Explosive Saw.

Sun paladin shrugs off the effect 'Explosive Saw'!
Restless Night from Jhkh hits Sunwall archer for
28 mind damage.
Nightmare from Jhkh hits Sunwall guard for
12 darkness damage.
Insidious Poison from Orc retaliator hits Sun paladin for
1 nature damage.
Sun-mage recruit casts Searing Light.

Sun paladin uses Block.

jhkh converts some damage to Psi!
Sun-mage recruit hits jhkh for 9 to psi, 45 light (54 total damage).
jhkh converts some damage to Psi!
Sun-mage recruit's light area effect hits
jhkh for 4 to psi, 22 light (26 total damage).
Talent Slumber is ready to use.
jhkh receives 2 healing (0 psi heal).

Jhkh uses Infusion: Regeneration.

Jhkh starts regenerating health quickly.

Sunwall guard is free from the nightmare.

Sunwall guard had a restless night.

Insidious Poison from Orc retaliator hits Sun paladin for
1 nature damage.
Sun-mage recruit casts Firebeam.

Saving game...