Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Items Vault 1.3.0Donators/Buyers bonus! Commando class 1.3.0Adds the Commando warrior class to ToME. Uses a combination of archery, grappling, and stealth techniques. A lifetime of training in archery, hand-to-hand combat, and stealth Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Mindslayer |
| Level / Exp | 16 / 51% |
| Size | medium |
| Lifes / Deaths | Killed by Emelarabeth the forest troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 17:40 / 54Killed by skeleton warrior at level 8 on the 4th Mirth 122nd year of Ascendancy at 15:36 Killed by elder vampire at level 8 on the 4th Mirth 122nd year of Ascendancy at 17:20 Killed by elder vampire at level 8 on the 4th Mirth 122nd year of Ascendancy at 18:09 Killed by elder vampire at level 8 on the 4th Mirth 122nd year of Ascendancy at 19:33 Killed by elven blood mage at level 11 on the 13rd Dusk 122nd year of Ascendancy at 19:48 Killed by storm wyrm at level 11 on the 14th Dusk 122nd year of Ascendancy at 01:24 Killed by storm wyrm at level 11 on the 14th Dusk 122nd year of Ascendancy at 02:08 Killed by orc corruptor at level 12 on the 21st Dusk 122nd year of Ascendancy at 06:06 Killed by Nerebeth the thief at level 12 on the 35th Dusk 122nd year of Ascendancy at 18:45 Killed by Nerebeth the thief at level 12 on the 35th Dusk 122nd year of Ascendancy at 19:31 Killed by Nerebeth the thief at level 12 on the 35th Dusk 122nd year of Ascendancy at 20:57 Killed by Nerebeth the thief at level 12 on the 35th Dusk 122nd year of Ascendancy at 21:31 Killed by Nerebeth the thief at level 12 on the 35th Dusk 122nd year of Ascendancy at 22:32 Killed by Nerebeth the thief at level 12 on the 35th Dusk 122nd year of Ascendancy at 23:58 Killed by Krizzt at level 14 on the 28th Regrowth 123rd year of Ascendancy at 17:58 Killed by Celia at level 15 on the 50th Regrowth 123rd year of Ascendancy at 06:15 Killed by Celia at level 15 on the 50th Regrowth 123rd year of Ascendancy at 06:52 Killed by Gibreda the lesser vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 08:35 Killed by Salubrera the master vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 10:08 Killed by Polynn the skeleton master archer at level 15 on the 50th Regrowth 123rd year of Ascendancy at 10:41 Killed by Gibreda the lesser vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 11:18 Killed by Bethadawyn the skeleton archer at level 15 on the 50th Regrowth 123rd year of Ascendancy at 11:55 Killed by Lisoletta the elder vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 12:29 Killed by Isylle the lesser vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 13:14 Killed by Silurin the vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 13:51 Killed by Gloryvena the skeleton warrior at level 15 on the 50th Regrowth 123rd year of Ascendancy at 14:16 Killed by Salubrera the master vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 14:58 Killed by Bethokira the bone giant at level 15 on the 50th Regrowth 123rd year of Ascendancy at 15:19 Killed by Isylle the lesser vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 16:04 Killed by Silurin the vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 16:46 Killed by Isylle the lesser vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 17:22 Killed by Salubrera the master vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 18:05 Killed by Bethokira the bone giant at level 15 on the 50th Regrowth 123rd year of Ascendancy at 18:45 Killed by Bethokira the bone giant at level 15 on the 50th Regrowth 123rd year of Ascendancy at 19:19 Killed by Mayelrawe the lesser vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 20:04 Killed by Mayelrawe the lesser vampire at level 15 on the 50th Regrowth 123rd year of Ascendancy at 20:49 Killed by Bethadawyn the skeleton archer at level 15 on the 50th Regrowth 123rd year of Ascendancy at 22:18 Killed by skeleton archer at level 15 on the 50th Regrowth 123rd year of Ascendancy at 23:04 Killed by Mayelrawe the lesser vampire at level 15 on the 51st Regrowth 123rd year of Ascendancy at 00:25 Killed by Mayelrawe the lesser vampire at level 15 on the 51st Regrowth 123rd year of Ascendancy at 01:07 Killed by Bethadawyn the skeleton archer at level 15 on the 51st Regrowth 123rd year of Ascendancy at 01:50 Killed by skeleton archer at level 15 on the 51st Regrowth 123rd year of Ascendancy at 03:08 Killed by Mayelrawe the lesser vampire at level 15 on the 51st Regrowth 123rd year of Ascendancy at 04:34 Killed by Lisoletta the elder vampire at level 15 on the 51st Regrowth 123rd year of Ascendancy at 05:00 Killed by skeleton mage at level 15 on the 51st Regrowth 123rd year of Ascendancy at 05:28 Killed by Krizzt at level 15 on the 51st Regrowth 123rd year of Ascendancy at 06:12 Killed by Mayelrawe the lesser vampire at level 15 on the 51st Regrowth 123rd year of Ascendancy at 06:56 Killed by Mayelrawe the lesser vampire at level 15 on the 51st Regrowth 123rd year of Ascendancy at 07:35 Killed by Lisoletta the elder vampire at level 15 on the 51st Regrowth 123rd year of Ascendancy at 08:18 Killed by armoured skeleton warrior at level 15 on the 51st Regrowth 123rd year of Ascendancy at 09:02 Killed by skeleton archer at level 15 on the 51st Regrowth 123rd year of Ascendancy at 10:36 Killed by Gada the Guardian at level 16 on the 60th Regrowth 123rd year of Ascendancy at 00:37 Killed by Ivowen the chitinous spider at level 16 on the 60th Regrowth 123rd year of Ascendancy at 01:22 |
| Antimagic | Follower |
Primary Stats
| Strength | 37 (base 14) |
| Dexterity | 25 (base 10) |
| Constitution | 28 (base 22) |
| Magic | 8 (base 10) |
| Willpower | 42 (base 32) |
| Cunning | 43.348173383309 (base 32) |
Resources
| Life | 423/423 |
| Psi | 132/132 |
| Equilibrium | 18 |
| Healing Factor | 1.6 |
| Regeneration | 0.64 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 53 |
| Accuracy | 43 |
| Crit Chance | 14% |
| APR | 53 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 51 |
| Accuracy | 43 |
| Crit Chance | 14% |
| APR | 53 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43.058295157755 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 47.4 (79.117647058824%) |
| Defense | 16.25 |
| Ranged Defense | 16.25 |
| Fatigue | 4 |
| Physical Save | 41.916666666667 |
| Spell Save | 17.5 |
| Mental Save | 33.935930342079 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 43% |
| Stun Resistance | 30% |
| Pinning Resistance | 21% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 21% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 255 life over 5 turns. Its effects scale with your Cunning stat. |
Class Talents
| Psionic / Absorption | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Augmented striking | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Psionic / Voracity | 1.30 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Psionic / Focus | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Projection | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psi-fighting | 1.30 |
| 1/5 |
| 2/5 |
| 3/5 |
| 3/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Finer energy manipulations | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Augmented mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Augmentation |
| talent | Psiblades |
| talent | Beyond the Flesh |
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved Willpower by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * You've found the needed chunk of ghoul flesh. * You've found the needed vial of wight ectoplasm. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed wretchling eyeball. * You've found the needed skeleton mage skull. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Psionic focus | hateful dwarven-steel greatsword of erosion (39.5-63.2 power, 2 apr) hateful dwarven-steel greatsword of erosion (39.5-63.2 power, 2 apr)Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 39.5 - 63.2 Uses stat: 88% Wil Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +7 temporal / +10 nature / +9 darkness Damage against: +7% Living Massive two-handed swords. |
| On hands | steady dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour) steady dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +20 (+7 eff.) Armour: +2 Changes stats: +3 Dex Physical save: +6 (+2 eff.) Mental save: +7 (+4 eff.) Disarm immunity: +23% Metal gloves protecting the hands up to the middle of the lower arm. |
| Light source | survivor's brass lantern of health survivor's brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 (+2 eff.) Maximum life: +40.00 Light radius: +2 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Quasit's Skull (0 def, 12 armour) Quasit's Skull (0 def, 12 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +5% Fatigue: +5% Changes stats: +3 Con Physical save: +12 (+4 eff.) Stun/Freeze immunity: +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
| On feet | pair of iron boots 'Stokewyrd' (0 def, 3 armour) pair of iron boots 'Stokewyrd' (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes stats: +2 Str / +2 Con Changes resistances: +9% cold It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: 8 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Tool | Boltglean (dig speed 39 turns) Boltglean (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str Changes resistances: +6% fire Changes damage: +9% lightning When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | warrior's copper ring of tenacity warrior's copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Disarm immunity: +20% Pinning immunity: +21% Knockback immunity: +21% Maximum life: +22.00 Rings can have magical properties. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | creative thorny mindstar of clarity (9-9.9 power, 46 apr, mind damage) creative thorny mindstar of clarity (9-9.9 power, 46 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.0 - 9.9 Uses stats: 75% Wil, 37% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +46 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +9 Cun Critical mult.: +12.00% Mental save: +5 (+2 eff.) Maximum psi: +10.00 Mindpower: +11 (+4 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | horrifying thorny mindstar of the jelly (8-8.8 power, 46 apr, mind damage) horrifying thorny mindstar of the jelly (8-8.8 power, 46 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.0 - 8.8 Uses stats: 75% Wil, 37% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +46 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 4 mind / 5 darkness Changes damage: +5% acid / +4% mind / +3% darkness Equilibrium when hit: +1.00 Mindpower: +11 (+4 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | enveloping linen cloak of Eldoral (6 def, 0 armour) enveloping linen cloak of Eldoral (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+5 eff.) Changes stats: +2 Cun / +1 Dex Physical save: +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | spiked dwarven-steel plate armour of acid resistance (5 def, 11 armour) spiked dwarven-steel plate armour of acid resistance (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 (+4 eff.) Fatigue: +24% Damage when hit (Melee): 10 physical Changes resistances: +15% acid A suit of armour made of metal plates. |
Inventory
74 alchemist agate 74 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal 6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz 3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+3 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+3 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 239/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Krizzt the Thalore Mindslayer level 12
21st Dusk 122nd year of Ascendancy at 06:56 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Krizzt the Thalore Mindslayer level 9
2nd Summertide 122nd year of Ascendancy at 11:54 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Krizzt the Thalore Mindslayer level 10
9th Flare 122nd year of Ascendancy at 15:55 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Krizzt the Thalore Mindslayer level 12
36th Dusk 122nd year of Ascendancy at 04:42 see stats
Log
Space around you starts to dissolve...
You are yanked out of this place!
You gain 3.92 gold from the transmogrification of Thunderpulverizer [power 165] (6 cooldown).
You gain 0.10 gold from the transmogrification of ash totem of thorny skin [power 27] (20 cooldown).
You gain 0.25 gold from the transmogrification of pouch of steel shots (18/18, 23-27.6 power, 2 apr).
You gain 5.35 gold from the transmogrification of pouch of dwarven-steel shots 'Beatolen' (19/19, 34.5-41.4 power, 3 apr).
You gain 1.55 gold from the transmogrification of quiver of ash arrows of wind (22/22, 20-28 power, 7 apr).
You gain 5.87 gold from the transmogrification of dwarven-steel shield 'Morningbait' (8 def, 2 armour, 75.5 block).
You gain 3.14 gold from the transmogrification of steel plate armour of Eyal (4 def, 9 armour).
You gain 2.68 gold from the transmogrification of radiant steel plate armour (4 def, 9 armour).
You gain 1.33 gold from the transmogrification of spellwoven woollen robe of protection (3 def, 2 armour).
You gain 10.87 gold from the transmogrification of Falidor (22.5-31.5 power, 4 apr).
You gain 8.36 gold from the transmogrification of yew starstaff 'Ivalena' (20-24 power, 4 apr, physical element).
You gain 3.33 gold from the transmogrification of surging ash magestaff of fate (15-18 power, 3 apr, arcane element).
You gain 1.90 gold from the transmogrification of ash magestaff of might (15-18 power, 3 apr, arcane element).
You gain 0.50 gold from the transmogrification of ash magestaff (15-18 power, 3 apr, cold element).
You gain 6.45 gold from the transmogrification of Morningenvy (20-24 power, 4 apr, light element).
You gain 8.41 gold from the transmogrification of Growstar the hardened leather sling.
You gain 6.36 gold from the transmogrification of Boltreaper (9-9.9 power, 24 apr, nature damage).
You gain 6.30 gold from the transmogrification of Hettedublek the dwarven-steel mace (33.5-46.9 power, 4 apr).
You gain 1.31 gold from the transmogrification of arcing steel battleaxe (19.5-29.25 power, 2 apr).
You gain 2.08 gold from the transmogrification of insidious poison infusion of the psychic (27 nature damage, 28% healing reduction).
You gain 1.64 gold from the transmogrification of insidious poison infusion (16 nature damage, 26% healing reduction).
There is a Entrance to a ruined dungeon here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Krizzt deactivates Psiblades.
Krizzt deactivates Beyond the Flesh.
Krizzt deactivates Augmentation.
