Lerdroth the level 39 Dwarf Mindslayer by j_verville

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceDwarf
ClassMindslayer
Level / Exp39 / 24%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength75 (base 27)
Dexterity60 (base 20)
Constitution55 (base 42)
Magic28 (base 10)
Willpower62 (base 42)
Cunning63 (base 48)

Resources

Life1079/1079
Steam100/100
Equilibrium18
Psi143/143
Healing Factor1.7049358927269
Regeneration22.590400578631

Speed

Mental0%
Attack0%
Movement+42.723370934551%
Spell0%
Global+101%

Vision

Sight10
Lite8
Infravision5
See Stealth53.141571790036
See Invisible47.141571790036

Offense: Mainhand

Damage148
Accuracy44
Crit Chance29%
APR20
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance17%
Speed1

Offense: Mind

Mindpower62
Crit Chance22%
Speed1

Offense: Damage Bonus

Physical+20%
Acid+23%
Light+30%
Nature+23%
Mind+29%
Arcane+14%
Fire+18%
All+8%

Offense: Damage Penetration

Fire+14%

Defense: Base

Armour (hardiness)70 (65.65183292883%)
Defense54
Ranged Defense57
Fatigue3
Physical Save37
Spell Save30
Mental Save41

Defense: Resistances

Acid+ 33%( 70%)
Blight+ 61%( 70%)
Physical+ 38%( 70%)
Cold+ 43%( 70%)
All+ 29%( 70%)
Darkness+ 47%( 70%)
Light+ 50%( 70%)
Temporal+ 35%( 70%)
Lightning+ 46%( 70%)
Mind+ 33%( 70%)
Nature+ 65%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance100%
Bleed Resistance70%
Knockback Resistance0%
Stun Resistance80%
Pinning Resistance50%
Poison Resistance50%
Blind Resistance50%

Inscriptions (5/5)

Infusions
Implants
Implants
Implants
Infusions

Class Talents

Psionic / Absorption1.30
0/5
2/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
2/5
1/5
1/5
4/5
Psionic / Voracity1.30
3/5
3/5
1/5
3/5
Psionic / Focus1.30
4/5
4/5
5/5
5/5
Psionic / Psi-fighting1.30
2/5
5/5
5/5
3/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.00
3/5
3/5
1/5
1/5
4/5
0/5
Steamtech / Physics1.00
4/5
3/5
3/5
0/5
Steamtech / Chemistry1.00
4/5
2/5
2/5
0/5
Psionic / Augmented mobility1.30
3/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
1/5
3/5

Prodigies

1/1

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
active
active
done
done
failed
done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
active
done
done
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active
done
active
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Lerdroth forces the iceblock to shatter.

Lerdroth is free from the ice.

Melee retaliation hits Iceblock for
18 nature, 4 cold, 3 nature (23 total damage).
Lerdroth hits Iceblock for 5 mind damage.
Orc high cryomancer casts
Rune: Manasurge.
Orc high cryomancer starts to surge mana.

Lerdroth resists the wave!

Orc high cryomancer's ice storm area effect hits
Lerdroth for (14 to psi shield), 21 cold (21 total damage).
Orc high cryomancer's cold repulsion area effect hits
Lerdroth for (5 to psi shield), 8 cold, 17 physical (25 total damage).
Lerdroth warms up.


Orc high cryomancer casts
Phase Door.
Lerdroth is knocked back!

Lerdroth is knocked back!

Orc high cryomancer's cold repulsion area effect hits
Lerdroth for (5 to psi shield), 8 cold, 17 physical, (5 to psi shield), 8 cold, 17 physical (49 total damage).

Ran for 3 turns (stop reason: taken damage).

Lerdroth is knocked back!

Lerdroth is knocked back!

Orc high cryomancer's cold repulsion area effect hits
Lerdroth for (5 to psi shield), 8 cold, 17 physical, (5 to psi shield), 8 cold, 17 physical (49 total damage).

Ran for 2 turns (stop reason: taken damage).

Lerdroth is knocked back!

Orc high cryomancer's cold repulsion area effect hits
Lerdroth for (5 to psi shield), 8 cold, 17 physical (25 total damage).
Lerdroth is no longer attuned.


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).