Maryom the level 5 Thalore Berserker by Kupotan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassBerserker
Level / Exp5 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 21)
Dexterity17 (base 11)
Constitution23 (base 22)
Magic8 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life238/238
Stamina94/94
Healing Factor1.1099022211821
Regeneration4.0706185354908

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage32
Accuracy24
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+11%

Defense: Base

Armour (hardiness)12.522593642275 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue13
Physical Save21
Spell Save13
Mental Save13

Defense: Resistances

Nature+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active

Equipment

On fingers
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Maryom stops regenerating health quickly.

Maryom picks up (l.):
iron plate armour of lightning resistance (0 def, 7 armour).
Talent Infusion: Regeneration is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Maryom wears:
miner's rough leather cap of dexterity (+3) (0 def, 2 armour).

You gain 0.67 gold from the transmogrification of
iron plate armour of lightning resistance (0 def, 7 armour).
You gain 1.32 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 13 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.13 gold from the transmogrification of
horrifying mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.21 gold from the transmogrification of
iron mace of erosion (14-20 power, 2 apr).
You gain 1.64 gold from the transmogrification of
thought-forged iron dagger (10-13 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 20%; magical; dur 3; cd 15).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.