Shaw the level 10 Shalore Wanderer by zatlite

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassWanderer
Level / Exp10 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity16 (base 12)
Constitution13 (base 12)
Magic40 (base 33)
Willpower28 (base 17)
Cunning17 (base 16)

Resources

Equilibrium0
Life235/235
Positive77/77
Paradox300
Psi128/128
Healing Factor1.2583363011315
Regeneration2.5795894173196

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy16
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance12%
Speed1

Offense: Mind

Mindpower25
Crit Chance9%
Speed1

Offense: Damage Bonus

Cold+12%
Arcane+3%
Fire+12%
Light+31%

Defense: Base

Armour (hardiness)4 (38.65183292883%)
Defense24
Ranged Defense24
Fatigue0
Physical Save25
Spell Save21
Mental Save25

Defense: Resistances

Arcane+ 11%( 70%)
Darkness+ 16%( 70%)
Light+ 45%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Silence Resistance10%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Psychic Assault1.00
1/5
0/5
0/5
0/5
Celestial / Sunlight1.00
5/5
5/5
1/5
0/5
Spell / Age of dusk1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
1/5
0/5
0/5
0/5
Chronomancy / Gravity1.00
2/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
1/5
1/5
0/5
Cunning / Lethality1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
3/5
0/5
0/5

Effects

Quests

active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Shaw the Shalore Wanderer level 10
9th Mirth 122nd year of Ascendancy at 22:05
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Shaw the Shalore Wanderer level 6
1st Mirth 122nd year of Ascendancy at 22:07
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
soothing elm totem of healing [power 116] (15 cooldown).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 6.37 gold from the transmogrification of
pair of iron boots 'Umbrajam' (0 def, 5 armour).
You gain 2.64 gold from the transmogrification of
shimmering elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7 power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-28 power, 1 apr).
You gain 1.71 gold from the transmogrification of
acidic iron dagger of erosion (10-13 power, 5 apr).
You gain 0.70 gold from the transmogrification of
copper ring of nature (+20%).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.