Archibald the level 10 Halfling Archer by mihdemarko2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp10 / 48%
Sizesmall
Lifes / Deaths

Primary Stats

Strength22 (base 21)
Dexterity39 (base 33)
Constitution14 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 12)

Resources

Life292/292
Stamina85/85
Healing Factor1.1326086956522
Regeneration4.7003260869565

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage46
Accuracy45
Crit Chance4%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+10%
Nature+5%

Offense: Damage Penetration

Mind+15%
Acid+5%

Defense: Base

Armour (hardiness)3 (64.692942254812%)
Defense35
Ranged Defense35
Fatigue0
Physical Save13
Spell Save7
Mental Save9

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 20%( 70%)
Mind+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Munitions1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
5/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
3/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
3/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
done

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Archibald the Halfling Archer level 10
10th Mirth 122nd year of Ascendancy at 04:57
see stats
The Arena Unlocked Arena mode.
By Archibald the Halfling Archer level 8
3rd Mirth 122nd year of Ascendancy at 17:03
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Archibald wears:
copper ring of frost (+20%).

You gain 2.50 gold from the transmogrification of
Tooth of the Mouth (dig speed 12 turns).
You gain 0.77 gold from the transmogrification of
rough leather armour of cold resistance (1 def, 2 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of darkness (+15%) (1 def, 0 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of darkness (+16%) (0 def, 0 armour).
You gain 4.37 gold from the transmogrification of
balanced iron waraxe of paradox (10-14 power, 2 apr).
You gain 2.03 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, arcane element).
You gain 3.21 gold from the transmogrification of
thought-forged iron mace of dampening (13-18.2 power, 2 apr).
You gain 0.95 gold from the transmogrification of
flaming iron dagger (9.5-12.35 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (21.5-32.25 power, 1 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Archibald deactivates Intuitive Shots.

Archibald deactivates Incendiary Ammunition.