Ogmok the level 8 Ogre Writhing One by edelfred

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWrithing One
Level / Exp8 / 51%
Sizehuge
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity10 (base 10)
Constitution16 (base 13)
Magic34 (base 30)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life302/302
Insanity0/100
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy13
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+21%
Nature+11%
Arcane+3%
Cold+10%
All0%

Defense: Base

Armour (hardiness)12.118138619369 (56.923076923077%)
Defense7
Ranged Defense7
Fatigue15
Physical Save19
Spell Save22
Mental Save12

Defense: Resistances

Blight+ 5%( 70%)
Lightning+ 32%( 70%)
Cold+ 10%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Poison Resistance11%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Demented / Horrific body1.30
0/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
5/5
1/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
5/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

Quests

active
done
done
done
active
done
done

Equipment

On feet
On hands
On head
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena Unlocked Arena mode.
By Ogmok the Ogre Writhing One level 5
77th Pyre 122nd year of Ascendancy at 16:35
see stats

Log

Ogmok picks up (e.): iron waraxe (11.5-16.1 power, 2 apr).
Ogmok picks up (j.):
spinel.
Ogmok picks up (i.):
agate.
You pickup 0.50 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.55 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
quick elm wand of shielding [power 66] (14 cooldown).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.20 gold from the transmogrification of
iron waraxe of vileness (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 4.18 gold from the transmogrification of
balanced iron greatsword of erosion (14-22.4 power, 1 apr).
You gain 0.70 gold from the transmogrification of
copper ring of nature (+20%).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.