Motif 1 the level 3 Dwarf Archmage by mchcoastal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic17 (base 19)
Willpower16 (base 13)
Cunning14 (base 11)

Resources

Life128/128
Mana144/144
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth7
See Invisible5

Offense: Mainhand

Damage10
Accuracy2
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Acid+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense6.3
Ranged Defense6.3
Fatigue1
Physical Save10.15
Spell Save23.275
Mental Save20.75

Defense: Resistances

Acid+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Norgan is affected by the glimmerstone!

There is a next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Motif 1 wears(replacing):
cruel elm magestaff of illumination (10-12 power, 2 apr, arcane damage).

Motif 1 wears:
linen cloak (1 def, 0 armour).

Motif 1 wears:
clarifying linen wizard hat of corrosion (+16%) (1 def, 0 armour).

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.64 gold from the transmogrification of
insulating pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid damage).
You gain 1.62 gold from the transmogrification of
hateful iron mace (7.5-10.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (5.5-7.7 power, 2 apr).
There is a previous level here (press '' or right click to use).
Welcome to level 3 [Motif 1].
Motif 1 has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Resting starts...

Talent Command Staff is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Motif 1 casts Command Staff.


Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).