Dacne the level 4 Halfling Skirmisher by Hincorany

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp4 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity20 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning18 (base 15)

Resources

Life147/177
Stamina112/112
Healing Factor1.0082872928177
Regeneration0.25207182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth43.713773486967
See Invisible43.713773486967

Offense: Mainhand

Damage29
Accuracy35
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+9%

Defense: Base

Armour (hardiness)17.795620437956 (73.009960674508%)
Defense28
Ranged Defense28
Fatigue2.7096774193548
Physical Save8
Spell Save8
Mental Save11

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
4/5
0/5
0/5
0/5
Race / Halfling1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.30
3/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
1/5

Effects

Quests

active

Equipment

Tool
On fingers
Quiver
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Dacne's Swift Shot killed Green jelly!
Talent Swift Shot is ready to use.
You pickup 0.75 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Dacne wears (replacing
linen cloak (1 def, 0 armour)): resilient linen cloak (1 def, 0 armour).

Dacne wears (replacing
rough leather armour (3 def, 2 armour)): rough leather armour of fire resistance (3 def, 2 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (14/14, 13-15.6 power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.12 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 2.30 gold from the transmogrification of
creative mossy mindstar of life (3-3.3 power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (13.5-20.25 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 94; 16 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the duelist (heal 83; cd 13).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 17-20.4 power, 1 apr).