Wormy the level 1 Dwarf Wyrmic by SSJones

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower17 (base 14)
Cunning10 (base 10)

Resources

Life130/130
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy12
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.3
Ranged Defense0.3
Fatigue6
Physical Save12.25
Spell Save8.75
Mental Save9.45

Defense: Resistances

Cold+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Orc soldier hits Wormy for 17 physical damage.
Wormy hits Orc soldier for 27 physical damage.

Orc soldier hits Wormy for 18 physical damage.
Wormy uses Infusion: Regeneration.

Wormy starts regenerating health quickly.

Orc soldier hits Wormy for 18 physical damage.
Wormy the level 1 dwarf wyrmic was tortured to death by an orc soldier on level 1 of Escape from Reknor.
You have no more lives left.
Wormy's skin returns to normal.

Wormy stops regenerating health quickly.

Wormy deactivates Wild Growth.

Wormy feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Orc soldier killed Wormy!
Saving done.

Resting starts...

Norgan's skin returns to normal.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Wild Growth is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


Wormy activates Wild Growth.


Saving game...