Dicita the level 1 Cornac Reaver by Korrac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassReaver
Level / Exp1 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic15 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life120/120
Vim84/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save9.1
Spell Save8.75
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.

Resting starts...

Talent Bone Spear is ready to use.
Talent Drain is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Ran for 14 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
crushing coral trident (15.5-24.8 power, 6 apr).
You gain 2.09 gold from the transmogrification of
potent elm magestaff of projection (12-14.4 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.67 gold from the transmogrification of
elm club of clarity (8.5-11.9 power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)