Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus! Starting prodigy 1.0.4Prodigies have minimal requirements and you can get one at level 1. No Locked Categories 1.0.1This addon unlocks all categories at birth. So your cat points can be spent on improving them, and/or buying extra rune/infusion slots. This addon will make the game easier. That's the intention, but more so, the intention is to make the game more free, and less restrictive early on. Dwarven Adventurer 1.1.3This addon adds Stone Warden's Talent Trees to adventurers who play the dwarven race. For this addon to function, the stone warden addon MUST be enabled. This means you must be logged in, and a donator, to use this addon. If you attempt to use it without Stone Warden addon enabled, it will not add the trees, and may create further bugs. Many thanks to DarkGod for allowing me to release this! Show your appreciation for his wonderful Stone Wardens by Donating. Adventurer Starting Items 1.0.4A simple addon that adds a few items to your starting Inventory as an Adventurer: An Iron Shield. If you have Peppersauce's Misc Objects Addon installed, you will also get: 2 Whips. It will, however, work without it. You will, also, acquire a flat bonus of 25 to your encumbrance. Infinite500 v2.2: Revised high level play for ToME 1.1.4Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. |
Campaign | Infinite |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Adventurer |
Level / Exp | 15 / 48% |
Size | medium |
Lifes / Deaths | Killed by thief at level 3 on the 18th Voratun 122nd year of Ascendancy at 20:31 / 64Killed by thief at level 4 on the 21st Voratun 122nd year of Ascendancy at 00:30 Killed by skeleton warrior at level 6 on the 23rd Voratun 122nd year of Ascendancy at 19:18 Killed by umber hulk at level 6 on the 24th Voratun 122nd year of Ascendancy at 00:36 Killed by orc soldier at level 6 on the 24th Voratun 122nd year of Ascendancy at 18:50 Killed by orc soldier at level 6 on the 24th Voratun 122nd year of Ascendancy at 20:09 Killed by shadowblade at level 6 on the 25th Voratun 122nd year of Ascendancy at 10:59 Killed by Emelotira the giant white ant at level 7 on the 25th Voratun 122nd year of Ascendancy at 22:11 Killed by Emelotira the giant white ant at level 7 on the 25th Voratun 122nd year of Ascendancy at 23:27 Killed by Emelotira the giant white ant at level 7 on the 26th Voratun 122nd year of Ascendancy at 04:49 Killed by Emelotira the giant white ant at level 7 on the 26th Voratun 122nd year of Ascendancy at 07:00 Killed by orc assassin at level 7 on the 26th Voratun 122nd year of Ascendancy at 17:42 Killed by orc assassin at level 7 on the 26th Voratun 122nd year of Ascendancy at 19:01 Killed by bloated horror at level 7 on the 27th Voratun 122nd year of Ascendancy at 02:45 Killed by Nerywen the giant brown ant at level 7 on the 27th Voratun 122nd year of Ascendancy at 03:37 Killed by bloated horror at level 7 on the 27th Voratun 122nd year of Ascendancy at 04:35 Killed by assassin at level 7 on the 27th Voratun 122nd year of Ascendancy at 06:17 Killed by Xerunor the fire drake hatchling at level 7 on the 27th Voratun 122nd year of Ascendancy at 12:15 Killed by Xerunor the fire drake hatchling at level 7 on the 27th Voratun 122nd year of Ascendancy at 13:22 Killed by Xerunor the fire drake hatchling at level 8 on the 27th Voratun 122nd year of Ascendancy at 15:38 Killed by Xerunor the fire drake hatchling at level 8 on the 27th Voratun 122nd year of Ascendancy at 17:57 Killed by Xerunor the fire drake hatchling at level 8 on the 27th Voratun 122nd year of Ascendancy at 18:51 Killed by Varsha the Writhing at level 8 on the 28th Voratun 122nd year of Ascendancy at 17:01 Killed by Varsha the Writhing at level 8 on the 29th Voratun 122nd year of Ascendancy at 14:15 Killed by icy orc wyrmic at level 9 on the 29th Voratun 122nd year of Ascendancy at 20:01 Killed by Xerora the minotaur at level 9 on the 30th Voratun 122nd year of Ascendancy at 12:41 Killed by Xalrathra the oozing horror at level 10 on the 31st Voratun 122nd year of Ascendancy at 07:06 Killed by delayed explosion trap at level 10 on the 31st Voratun 122nd year of Ascendancy at 09:43 Killed by multi-hued drake hatchling at level 10 on the 31st Voratun 122nd year of Ascendancy at 17:47 Killed by Cyranne the snow giant at level 10 on the 31st Voratun 122nd year of Ascendancy at 23:31 Killed by spinning beam at level 10 on the 1st Acquisition 122nd year of Ascendancy at 09:08 Killed by snow giant at level 11 on the 1st Acquisition 122nd year of Ascendancy at 18:33 Killed by Ivuba the bloated horror at level 11 on the 2nd Acquisition 122nd year of Ascendancy at 08:35 Killed by Ivuba the bloated horror at level 11 on the 2nd Acquisition 122nd year of Ascendancy at 09:22 Killed by Ce'Nomivena the orc grand master assassin at level 11 on the 2nd Acquisition 122nd year of Ascendancy at 12:41 Killed by minotaur at level 11 on the 2nd Acquisition 122nd year of Ascendancy at 15:06 Killed by maulotaur at level 11 on the 2nd Acquisition 122nd year of Ascendancy at 16:46 Killed by Ce'Nomivena the orc grand master assassin at level 11 on the 2nd Acquisition 122nd year of Ascendancy at 17:59 Killed by Eilinymina the carrion worm mass at level 11 on the 3rd Acquisition 122nd year of Ascendancy at 05:21 Killed by orc soldier at level 12 on the 3rd Acquisition 122nd year of Ascendancy at 07:44 Killed by Porurena the skeleton archer at level 12 on the 3rd Acquisition 122nd year of Ascendancy at 15:35 Killed by Porurena the skeleton archer at level 12 on the 3rd Acquisition 122nd year of Ascendancy at 16:53 Killed by Porurena the skeleton archer at level 12 on the 3rd Acquisition 122nd year of Ascendancy at 17:45 Killed by Grgglck's Tentacle at level 12 on the 3rd Acquisition 122nd year of Ascendancy at 21:22 Killed by Zubyssra the storm drake hatchling at level 12 on the 2nd Profit 122nd year of Ascendancy at 01:20 Killed by Zubyssra the storm drake hatchling at level 13 on the 2nd Profit 122nd year of Ascendancy at 02:41 Killed by Zubyssra the storm drake hatchling at level 13 on the 2nd Profit 122nd year of Ascendancy at 03:56 Killed by Zubyssra the storm drake hatchling at level 13 on the 2nd Profit 122nd year of Ascendancy at 05:00 Killed by venom drake at level 13 on the 3rd Profit 122nd year of Ascendancy at 23:06 Killed by wretchling at level 13 on the 4th Profit 122nd year of Ascendancy at 00:06 Killed by venom wyrm at level 13 on the 4th Profit 122nd year of Ascendancy at 02:19 Killed by multi-hued drake hatchling at level 14 on the 4th Profit 122nd year of Ascendancy at 09:48 Killed by green jelly at level 14 on the 4th Profit 122nd year of Ascendancy at 20:31 Killed by shadow at level 14 on the 5th Profit 122nd year of Ascendancy at 19:13 Killed by shadow at level 14 on the 5th Profit 122nd year of Ascendancy at 21:06 Killed by Glovea the dredge at level 14 on the 5th Profit 122nd year of Ascendancy at 23:13 Killed by Glovea the dredge at level 14 on the 6th Profit 122nd year of Ascendancy at 03:37 Killed by Varsha the Writhing at level 14 on the 6th Profit 122nd year of Ascendancy at 04:44 Killed by Emelinne the slimy ooze at level 15 on the 6th Profit 122nd year of Ascendancy at 23:53 Killed by Cyrethra the giant yellow ant at level 15 on the 7th Profit 122nd year of Ascendancy at 01:28 Killed by Cyrethra the giant yellow ant at level 15 on the 7th Profit 122nd year of Ascendancy at 03:46 Killed by spectral rat at level 15 on the 7th Profit 122nd year of Ascendancy at 18:09 Killed by shadowblade at level 15 on the 8th Profit 122nd year of Ascendancy at 00:17 Killed by slimy ooze at level 15 on the 8th Profit 122nd year of Ascendancy at 01:51 |
Primary Stats
Strength | 21 (base 17) |
Dexterity | 10 (base 12) |
Constitution | 17 (base 12) |
Magic | 10 (base 12) |
Willpower | 44 (base 36) |
Cunning | 28 (base 28) |
Resources
Life | 348/348 |
Stamina | 227/227 |
Equilibrium | 0 |
Healing Factor | 1 |
Regeneration | 2.75 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 12 |
Lite | 4 |
Infravision | 5 |
See Invisible | 5 |
Offense: Mainhand
Damage | 22 |
Accuracy | 28 |
Crit Chance | 10% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 5 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 31 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Fire | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 14 (30%) |
Defense | 11 |
Ranged Defense | 11 |
Fatigue | 6 |
Physical Save | 22.5875 |
Spell Save | 19.775 |
Mental Save | 23.0375 |
Defense: Resistances
Lightning | + 9%( 70%) |
Darkness | + 10%( 70%) |
Nature | + 19%( 70%) |
Physical | + 6%( 70%) |
Fire | + 18%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Bleed Resistance | 49% |
Confusion Resistance | 49% |
Instadeath Resistance | 100% |
Knockback Resistance | 40% |
Poison Resistance | 49% |
Blind Resistance | 67% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 368 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 530% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 7. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 28%, your defense is increased by 28 and all your resistances by 28%. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 373 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
Technique / Combat techniques | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed weapons | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Ooze | 1.20 |
| 3/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Technique / Two-handed maiming | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Battle tactics | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Generic Talents
Wild-gift / Fungus | 1.20 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Race / Dwarf | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Wild-gift / Harmony | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Scoundrel | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Call of the wild | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
detrimental effect | Your arcane powers are disrupted by your antimagic equipment. Antimagic Disruption |
Quests
You failed to protect the lost anorithil from death by Varsha the Writhing. Escort: lost anorithil (level 15 of Infinite Dungeon) | failed |
You failed to protect the lost warrior from death by ultimate gwelgoroth. Escort: lost warrior (level 12 of Infinite Dungeon) | failed |
You failed to protect the lost warrior from death by slimy ooze. Escort: lost warrior (level 16 of Infinite Dungeon) | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On hands | Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +10% nature / +10% darkness / +18% fire Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 103.03 fire damage over 3 turns. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
On head | miner's rough leather cap of constitution (+2) (0 def, 2 armour) miner's rough leather cap of constitution (+2) (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% Changes stats: +2 Con Infravision radius: +1 A cap made of leather. |
Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its course on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is it stinks. |
Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Main armor | spiked cured leather armour of stability (2 def, 4 armour) spiked cured leather armour of stability (2 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Damage when the wearer is hit: 12 physical Changes resistances: +6% physical Physical save: +11 A suit of armour made of leather. |
In main hand | slime-covered steel greatmaul of massacre (31.5-47.25 power, 2 apr) slime-covered steel greatmaul of massacre (31.5-47.25 power, 2 apr)Requires: - Strength 16 Infused by arcane disrupting forces Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 31.5 - 47.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% Damage when this weapon hits: +8 nature slow Massive two-handed maul. |
Light source | bright brass lantern bright brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | cashmere cloak of battle (2 def, 0 armour) cashmere cloak of battle (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Physical power: +3 Defense: +2 Fatigue: -2% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Aryda the gold amulet Aryda the gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +9% nature / +9% lightning Blindness immunity: +18% Infravision radius: +4 Sight radius: +2 See invisible: +5 Amulets can have magical properties. |
Inventory
The Dark Codex: 'Rex Necrotrus' The Dark Codex: 'Rex Necrotrus'Powered by arcane forces 2.00 Encumbrance. [Unique] Type: scroll / tome It can be used to gain knowledge of the darkest magics in a secluded, arcane-infused place or to summon a lich to aid you for a short time, costing 1000 power out of 1000/1000. This skull-faced codex exudes a powerful scent of decay, but also seems to hum with arcane power. Perusal reveals images of death and rebirth embedded within flowing esoteric magical script. |
This item will automatically be transmogrified when you leave the level. balanced deep-steel trident (27.5-44 power, 10 apr)balanced deep-steel trident (27.5-44 power, 10 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 27.5 - 44.0 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +6 Defense: +9 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
enlightening iron plate armour of Eyal (3 def, 7 armour) enlightening iron plate armour of Eyal (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Changes stats: +4 Cun / +4 Wil Mental save: +12 Life regen: +1.30 Maximum life: +42.00 Healing mod.: +13% A suit of armour made of metal plates. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
31 alchemist agate 31 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By wrabbaddorf the Dwarf Adventurer level 11
1st Acquisition 122nd year of Ascendancy at 15:35 see stats
By wrabbaddorf the Dwarf Adventurer level 10
30th Voratun 122nd year of Ascendancy at 18:26 see stats
Log
wrabbaddorf hits Dredge for 20 physical, 7 nature (27 total damage).
Dredge hits wrabbaddorf for 62 physical damage.
wrabbaddorf hits Dredge for 8 physical damage.
wrabbaddorf killed Dredge!
Poison ooze releases poisonous spores at wrabbaddorf.
Slimy ooze uses Slime Spit.
Wrabbaddorf slows down.
You pickup 0.75 gold pieces.
You pickup 0.80 gold pieces.
Slimy ooze's Slime Spit hits wrabbaddorf for 89 nature damage.
Wrabbaddorf uses Infusion: Regeneration.
Wrabbaddorf starts regenerating health quickly.
wrabbaddorf shares damage with his oozes!
wrabbaddorf hits Poison ooze for 12 physical damage.
wrabbaddorf hits Slimy ooze for 12 physical damage.
Poison ooze hits wrabbaddorf for 2 nature damage.
Slimy ooze hits wrabbaddorf for 12 nature damage.
wrabbaddorf the level 15 dwarf adventurer was splurged to death by a slimy ooze on level 16 of Infinite Dungeon.
Wrabbaddorf stops regenerating health quickly.
Wrabbaddorf deactivates Wild Growth.
Wrabbaddorf deactivates Mitosis.
Wrabbaddorf speeds up.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
Slimy ooze killed wrabbaddorf!