WO the level 8 Drem Writhing One by davestall

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassWrithing One
Level / Exp8 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 24)
Dexterity13 (base 10)
Constitution16 (base 13)
Magic31 (base 26)
Willpower9 (base 10)
Cunning14 (base 10)

Resources

Life294/294
Insanity0/100
Healing Factor1.1545771506545
Regeneration1.4432214383181

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage36
Accuracy37
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+11%
Mind+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)17 (30%)
Defense21
Ranged Defense21
Fatigue4
Physical Save15
Spell Save14
Mental Save8

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)
Physical+ 17%( 70%)
Mind+ 5%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
1/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Race / Drem1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
2/5
0/5

Effects

talent

Quests

done
active
active
active
done
done

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By WO the Drem Writhing One level 8
24th Voratun 122nd year of Ascendancy at 13:54
see stats

Log

Resting starts...
Rested for 1 turns (stop reason: taken damage).

Poison from Giant venus flytrap hits
WO for 14 nature damage.

WO stops being poisoned.


Resting starts...

Talent Lash Out is ready to use.
Talent Tendrils Eruption is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


WO picks up (g.):
arcing iron greatmaul (16-24 power, 1 apr).
WO picks up (p.):
iron gauntlets (0 def, 1 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 6.92 gold from the transmogrification of
brass lantern 'Glintsweep'.
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of lightning.
You gain 5.70 gold from the transmogrification of
Tarrirak the Dimsweeper.
You gain 0.95 gold from the transmogrification of
flaming iron dagger (10-13 power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron mace (13-18 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (16-24 power, 1 apr).
You gain 2.76 gold from the transmogrification of
cleansing copper amulet of strength (+3).
You gain 0.78 gold from the transmogrification of
regeneration infusion (heal 96; 17 cd).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.

Ran for 4 turns (stop reason: didn't move).