Squiddie the level 1 Cornac Necromancer by Squiddie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp1 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life18/18
Mana112/115
Soul12/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.50
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Squiddie picks up (a.):
insulating rough leather cap (0 def, 1 armour).
Talent Call of the Crypt is ready to use.
Squiddie picks up (a.):
elm magestaff (100% power, 2 apr, cold element).
You pickup 0.90 gold pieces.

Ran for 7 turns (stop reason: hostile spotted to the east (forest troll)).


Squiddie casts
Call of the Crypt.
Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (forest troll)).

Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.

Forest troll misses Armoured skeleton warrior.

Armoured skeleton warrior uses
Shield Pummel.
Forest troll is stunned!

Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.

Armoured skeleton warrior hits Forest troll for 9 physical, 11 physical (20 total damage).
Ghoul hits Something for 7 physical damage.

Armoured skeleton warrior hits Forest troll for 23 physical damage.
Forest troll misses Armoured skeleton warrior.

Saving game...

Saving done.