Jorma the level 6 Cornac Alchemist by Lurkki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp6 / 70%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution14 (base 13)
Magic30 (base 27)
Willpower22 (base 14)
Cunning15 (base 10)

Resources

Life160/160
Mana165/165
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower21.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save8.75
Spell Save21.6
Mental Save12.95

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Log

Jorma picks up (d.): agate.
Jorma picks up (n.):
zircon.
Jorma picks up (d.):
agate.
Jorma picks up (l.):
ametrine.
Jorma picks up (f.):
spinel.
Jorma picks up (m.):
ametrine.
You pickup 0.80 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.50 gold pieces.

Jorma picks up (b.):
iron battleaxe (13-19.5 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.30 gold from the transmogrification of
quick elm totem of thorny skin [power 10] (15 cooldown).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Jorma deactivates Flame Infusion.