Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.3 |
Addons | Mex's Start Rebalance 1.5.0Removes start scumming and drowning and replaces them with rebalance changes. Full details in discussion thread. planned v5 - remove all artifact generation from shops, figure out how to add phy/men wilds v4 - added steamsaw/guns to old man v3 - added dispersion (last hope), track (derth), burrow (shatur) and short staff (angolwen) to shops v2 - rebalanced the old man randart power/egos, now equivalent to what would usually drop from a boss on the relevant difficulties, insane players get 2 tier 3s, madness get 2 tier 5s |
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Male |
Race | Shalore |
Class | Temporal Warden |
Level / Exp | 8 / 69% |
Size | medium |
Lifes / Deaths | Killed by Yvawyn the weaver hatchling at level 8 on the 5th Mirth 122nd year of Ascendancy at 15:15 / 1 |
Primary Stats
Strength | 13 (base 12) |
Dexterity | 27 (base 17) |
Constitution | 10 (base 10) |
Magic | 34 (base 32) |
Willpower | 16 (base 12) |
Cunning | 11 (base 10) |
Resources
Life | -16/236 |
Paradox | 320 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | -1.6653345369377E-13% |
Attack | -1.6653345369377E-13% |
Movement | +36.804258065936% |
Spell | -1.6653345369377E-13% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 3 |
See Stealth | 15.027478868968 |
See Invisible | 16.027478868968 |
ESP Range | 10 |
ESP Kinds | humanoid/orc |
Offense: Mainhand
Damage | 40 |
Accuracy | 27 |
Crit Chance | 4% |
APR | 5 |
Speed | 0.80 |
Offense: Spell
Spellpower | 27 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 26 |
Crit Chance | 4% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 3 (30%) |
Defense | 6 |
Ranged Defense | 6 |
Fatigue | 7 |
Physical Save | 20 |
Spell Save | 21 |
Mental Save | 20 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Teleport Resistance | 0% |
Instadeath Resistance | 100% |
Blind Resistance | 15% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 34.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
Class Talents
Chronomancy / Bow Threading | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Guardian | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Chronomancy / Blade Threading | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
detrimental effect | Zone-wide effect: You seem to be outside the normal spacetime continuum. +10% physical resistance, -10% temporal resistance and -20% teleport resistance. Out of Time Zone |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
beneficial effect | The target is moving is 37% faster. 3 Celerity |
detrimental effect | The target is wasting away, taking 3.73 temporal damage per turn. Wasting |
Quests
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You must explore the morass. | active |
Equipment
Tool | iron pickaxe 'Gunaleg' (dig speed 29 turns) =blind dis= iron pickaxe 'Gunaleg' (dig speed 29 turns) =blind dis=Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Wil Changes resistances: +5% arcane / +6% blight Physical save: +6 (+3 eff.) Spell save: +5 (+2 eff.) Mental save: +5 (+2 eff.) Blindness immunity: +15% Disease immunity: +20% Maximum life: +42.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Around waist | Cuthyruilach CuthyruilachPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% light / +6% darkness Equilibrium when hit: +0.08 Mindpower: +18 (+9 eff.) A belt that goes around your waist. |
Main armor | Blazepyre the rough leather armour (1 def, 2 armour) Blazepyre the rough leather armour (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +2 Defense: +1 (+1 eff.) Fatigue: +6% Damage when hit (Melee): 4 lightning Changes stats: +4 Dex Changes resistances: +16% fire Physical save: +6 (+3 eff.) A suit of armour made of leather. |
Quiver | quiver of elm arrows (16/16, 105% power, 5 apr) quiver of elm arrows (16/16, 105% power, 5 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Power: 106% Range: 1.4x Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +1.0% Capacity: 16 Arrows are used with bows to pierce your foes to death. |
Light source | Ivama the brass lantern Ivama the brass lanternInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 4 blight / 16 acid Changes resistances: +9% blight Mental save: +6 (+3 eff.) Light radius: +2 See stealth: +6 See invisible: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | rough leather cap 'Durytir' (0 def, 1 armour) rough leather cap 'Durytir' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Str / +5 Dex Grants telepathy: Humanoid/Orc Infravision radius: +3 A cap made of leather. |
In main hand | elm longbow elm longbowRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Power: 66% Range: 1.1x Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +6 Longbows are used to shoot arrows at your foes. |
Inventory
wild infusion of the sneak (resist 11%; cure mental) wild infusion of the sneak (resist 11%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 11% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
iron dagger (101% power, 5 apr) iron dagger (101% power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Power: 101% Range: 1.3x Uses stats: 45% Mag, 45% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. slime-covered iron greatsword of erosion (116% power, 1 apr)slime-covered iron greatsword of erosion (116% power, 1 apr) Requires: - Magic 11 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 116% Range: 1.6x Uses stat: 120% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * Slows global speed by 9% Damage (Melee): +9 temporal / +9 nature Massive two-handed swords. |
iron longsword (104% power, 2 apr) iron longsword (104% power, 2 apr)Requires: - Magic 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 105% Range: 1.4x Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
rough leather sling 'Gilorab' rough leather sling 'Gilorab'Requires: - Dexterity 11 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 1 Power: 66% Range: 1.1x Uses stat: 0% Mag Damage type: Physical Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +6 When wielded/worn: Physical power: +5 (+2 eff.) Changes stats: +4 Str / +3 Con Maximum encumbrance: +10 Healing mod.: +5% Slings are used to hurl stones or metal shots at your foes. |
Falyharandur the Pyrepulverizer (1 def, 0 armour) Falyharandur the Pyrepulverizer (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Damage when hit (Melee): 12 fire Changes stats: +3 Wil Changes resistances: +18% fire Changes resistances penetration: +10% fire Changes damage: +3% fire Physical save: +6 (+3 eff.) A pointy cloth hat, very wizardly... |
Lisylrann the linen wizard hat (1 def, 4 armour) =sil poison= Lisylrann the linen wizard hat (1 def, 4 armour) =sil poison=Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Changes resistances: +11% mind / +5% arcane Changes damage: +11% mind Poison immunity: +15% Silence immunity: +20% A pointy cloth hat, very wizardly... |
47 alchemist agate 47 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. Adythra the elm totem of cure ailments [power 1] (10 cooldown)Adythra the elm totem of cure ailments [power 1] (10 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Armour: +2 Defense: +6 (+6 eff.) Ranged Defense: +6 (+6 eff.) Changes resistances: +6% mind / +5% arcane Spell save: +3 (+1 eff.) Blindness immunity: +5% Cut immunity: +15% It can be used to remove up to 1 poisons or diseases from a target within range 6 (based on Willpower), putting all charms on cooldown for 10 turns. When used: 100% chance to regenerate 2 equilibrium. Natural totems are made by powerful wilders to store nature power. |
Achievements
Log
Wasting from Weaver hatchling hits Athaen's temporal clone for (1 shared) damage.
Athaen's temporal clone casts Rune: Heat Beam.
Athaen's temporal clone hits Yvawyn the weaver hatchling for (20 parried) damage.
Athaen's temporal clone resists the mind attack!
Athaen's temporal clone is poisoned!
Athaen's temporal clone hits Yvawyn the weaver hatchling for 2 blight, 2 lightning, 8 acid, 2 blight, 2 lightning, 8 acid (23 total damage).
Yvawyn the weaver hatchling hits Athaen's temporal clone for 44 physical, 3 mind, 41 physical, 5 mind (93 total damage).
Athaen's temporal clone is wasting away!
Athaen's temporal clone hits Something for 2 blight, 2 lightning, 8 acid (12 total damage).
Weaver hatchling hits Athaen for 3 temporal damage.
Weaver hatchling hits Athaen's temporal clone for (1 shared) damage.
Athaen hits Weaver hatchling for 3 blight, 3 lightning, 14 acid (20 total damage).
Burning from Athaen hits Yvawyn the weaver hatchling for 11 fire damage.
Something hits Athaen's temporal clone for 3 temporal damage.
Talent Spacetime Tuning is ready to use.
Talent Grace of the Eternals is ready to use.
Talent Rune: Shielding is ready to use.
Your summoned Athaen's temporal clone disappears.
Wasting from Weaver hatchling hits Athaen for 3 temporal damage.
Wasting from Weaver hatchling hits Athaen's temporal clone for (1 shared) damage.
Wasting from Weaver hatchling killed Athaen's temporal clone!
Yvawyn the weaver hatchling casts Dimensional Step.
Yvawyn the weaver hatchling emerges from a space-time rift!
Yvawyn the weaver hatchling performs a melee critical strike against Athaen!
Athaen resists the mind attack!
Athaen has temporarily forgotten Dig!
Athaen has temporarily forgotten Spacetime Tuning!
Athaen has temporarily forgotten Rune: Phase Door!
Saving game...