Doomed To Fail the level 6 Ogre Deathknight by tangledfish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceOgre
ClassDeathknight
Level / Exp6 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 23)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic26 (base 24)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-2/206
Mana105/105
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage23
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Offense: Damage Bonus

All+10%

Defense: Base

Armour (hardiness)23.93 (69.102564102564%)
Defense6
Ranged Defense9
Fatigue13
Physical Save22
Spell Save16
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Pinning Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Soul1.30
0/5
0/5
0/5
0/5
Spell / Dread1.30
1/5
1/5
0/5
0/5
Spell / Desecration1.30
5/5
0/5
0/5
0/5
Spell / Necrotic might1.30
1/5
1/5
0/5
0/5
Spell / Undeath1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Doomed To Fail the Ogre Deathknight level 5
2nd Summertide 122nd year of Ascendancy at 01:07
see stats

Log

Doomed To Fail enters an ogric frenzy.
Doomed To Fail casts Drain Essence.

Doomed To Fail receives 315 healing.
The Possessed casts Earthen Missiles.

Doomed To Fail hits Thief for 3 physical damage.
Thief hits Doomed To Fail for 9 physical, 4 physical, 3 nature, 4 temporal, 2 physical (26 total damage).
The Possessed hits Doomed To Fail for 14 physical, 1 physical (16 total damage).
Doomed To Fail starts to bleed.

The Possessed's Earthen Missiles hits
Doomed To Fail for 11 physical, 1 physical (14 total damage).
The Possessed's Earthen Missiles hits
Doomed To Fail for 11 physical, 1 physical (14 total damage).
Bleeding from The Possessed hits
Doomed To Fail for 3 physical damage.
Poison from Thief hits
Doomed To Fail for 18 nature damage.

The Possessed casts Earthen Missiles.

Doomed To Fail hits Thief for 3 physical damage.
Thief hits Doomed To Fail for 9 physical, 5 physical, 3 nature, 4 temporal, 3 physical (27 total damage).
The Possessed hits Doomed To Fail for 15 physical, 1 physical (17 total damage).
The Possessed's Earthen Missiles hits
Doomed To Fail for 11 physical, 1 physical (14 total damage).
The Possessed's Earthen Missiles hits
Doomed To Fail for 11 physical, 1 physical (14 total damage).
Doomed To Fail is not stunned anymore.

Talent Rune: Manasurge is ready to use.
Talent Necrotic Strike is ready to use.
Talent Rune: Phase Door is ready to use.
Bleeding from The Possessed hits
Doomed To Fail for 7 physical damage.
Poison from Thief hits
Doomed To Fail for 18 nature damage.

Doomed To Fail casts Rune: Manasurge.

Doomed To Fail starts to surge mana.

The Possessed casts Earthen Missiles.

Saving game...