Playable Naloren Race

Playable Naloren Race

Adds Nalore as a playable Elf subrace.

The Naloren have an affinity for water and are adept with mail armor, whips and tridents. They are also known for their great speed and dexterity. Notable talents include the ability to unlock Exotic Weapon Mastery with a generic talent, breathe water, and the ability to equip mail (heavy) armor by meeting the requirement with Constitution rather than Strength. Other talents provide defense and mobility, many of which scale with Dexterity and/or Constitution.

Spirit of the Tides:
For a few turns, increases all powers (physical, mind, spell, and, if you have EoR, steam) and only die when reaching a negative value which scales as a percent of your max life.

Naloren Guard Training:
Passively increaces your max encumbrance, reduces fatigue, and grants one point in Armor Training, and reveals Exotic Weapon Mastery. Wearing mail (heavy) armor will grant you a bonus to movement and attack speeds, and give you a chance to completely negate damage. Taking the fifth talent point changes the requirement for wearing heavy armor and learning Armor Training from Strength to Constituion.

Mercurial:
Constitution will grant Defense and Critical Shrug-off Chance at 2/3s the rate of Dexterity (0.23 def and 0.20 crit shrug per Con). In addition, when afflicted with a negative status effect, you gain a temporary bonus to movement speed and each time you move while the bonus lasts, you will have a chance to shed one negative effect.

Whitewater:
Call on the surging tides to aid you, creating an area of rushing water lasting for 8 turns. You and allies within the area will gain 300% movement speed for one turn, refreshed each turn you remain in the area. Foes in the area will have a 50% chance to be pushed onto an adjcent tile each time they act; if pushed, they will fail all talent use for two turns afterward.

Naloren start with +4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag and a life rating of 10. They have a global speed bonus of 10% and a 30% exp modifier.

Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951.


Playable Naloren Race forum discussion thread
Playable Naloren Race on Steam's Workshop
See addon usage in the character's vault.
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Name Module Version Required Released File
v0.5.2 1.6.0 2019-11-16 01:32
tome-nalorenrace.teaa
v0.5.1 1.5.10 2018-06-25 20:34
tome-nalorenrace.teaa
v 0.5.0 1.4.8 2016-10-19 21:21
tome-nalorenrace.teaa
v0.4.0 1.4.8 2016-10-10 06:24
tome-nalorenrace.teaa
v0.3.2 1.4.2 2016-07-16 00:23
tome-nalorenrace.teaa
v 0.3.1 1.4.2 2016-03-28 23:05
tome-nalorenrace.teaa
v 0.3.0 1.4.2 2016-03-27 06:01
tome-nalorenrace.teaa
v0.2.4 1.4.2 2016-03-04 06:50
tome-nalorenrace.teaa
v0.2.3 1.4.2 2016-02-27 16:51
tome-nalorenrace.teaa
v 0.2.2 1.4.2 2016-02-27 06:14
tome-nalorenrace.teaa

Nice but an LUA bug found.

Really like the feature set for the race, the heavy armor mechanic is unique for race specials as far as I can see. However there is a lua error that comes up when trying to access the wonderous emporium, this is before its yet open. I will test again when it is open to see if the bug is still there. - To confirm i've tested a second character level 1 with no other addons, and the LUA error is still present before it is open.

Thanks

Thanks for the feedback, glad you enjoy it. I believe the update just released (v0.2.4) should take care of this problem, but let me know if it does not.