Bemernh the level 1 Krog Wyrmic by Crunchycultist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceKrog
ClassWyrmic
Level / Exp1 / 15%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength18 (base 15)
Dexterity9 (base 10)
Constitution13 (base 11)
Magic8 (base 10)
Willpower15 (base 13)
Cunning10 (base 10)

Resources

Life122/122
Equilibrium0
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy13
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save14
Spell Save12
Mental Save12

Defense: Resistances

Cold+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Degenerated skeleton warrior hits Bemernh for 14 physical, 7 lightning (21 total damage).
Bemernh hits Degenerated skeleton warrior for 24 physical damage.
Bemernh killed Degenerated skeleton warrior!

You pickup 0.85 gold pieces.


Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, at long last brings in all the horror and tentacly goodness you never knew you wanted!
Play as one of the
two new classes and two new races, find new artifacts to power yourself (in weirdly disturbing ways), die to new terrible horrors, explore new zones and read lore about the ages past. But worry not, you will most likely go insane as is right!

It is now officialy
released and to celebrate I am happy to say I've slipped up a little, writhing, present in your inventory!

Bemernh picks up (b.):
creative mossy mindstar (2.5-2.75 power, 12 apr, nature damage).

Ran for 2 turns (stop reason: hostile spotted to the north (giant crystal rat)).


Giant crystal rat activates Stone Skin.


Degenerated skeleton warrior misses Bemernh.
Giant brown mouse misses Bemernh.

Giant crystal rat hits Bemernh for 3 physical damage.
Degenerated skeleton warrior hits Bemernh for 14 physical damage.
Bemernh the level 1 krog wyrmic was disembowelled to death by a degenerated skeleton warrior on level 1 of Ruins of Kor'Pul.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Degenerated skeleton warrior killed Bemernh!
Ran for 2 turns (stop reason: interesting character).


Saving done.

Saving game...