TurboEbola the level 6 Cornac Corruptor by DeathSandwich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassCorruptor
Level / Exp6 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity10 (base 10)
Constitution19 (base 18)
Magic23 (base 21)
Willpower18 (base 18)
Cunning10 (base 10)

Resources

Life216/216
Vim180/212
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy4
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+14%
Arcane+11%
Mind+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue2
Physical Save21.125
Spell Save14.35
Mental Save9.8

Defense: Resistances

Mind+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
4/5
1/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
active

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

TurboEbola's Blood Grasp killed Aerewen the skeleton warrior!
Aerewen the skeleton warrior's light area effect hits
TurboEbola for 18 light damage.

Talent Soul Rot is ready to use.

Talent Blood Grasp is ready to use.

TurboEbola picks up (l.):
Mayetira the iron shield (4 def, 2 armour, 15 block).
Talent Blood Spray is ready to use.
Talent Drain is ready to use.

Resting starts...

Rested for 83 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


You gain 1.37 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (4 def, 6 armour, 40 block).
You gain 2.20 gold from the transmogrification of
Mayetira the iron shield (4 def, 2 armour, 15 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.49 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 0.63 gold from the transmogrification of
linen robe of fire (+15%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
vined mindstar (6-6.6 power, 18 apr, mind damage).
You gain 1.44 gold from the transmogrification of
horrifying mossy mindstar of clarity (3-3.3 power, 12 apr, nature damage).
You gain 2.29 gold from the transmogrification of
mighty elm longbow of fire.
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (16.5-26.4 power, 1 apr).
You gain 2.09 gold from the transmogrification of
iron dagger of vileness (5-6.5 power, 5 apr).
You gain 0.80 gold from the transmogrification of
iron dagger of crippling (4.5-5.85 power, 5 apr).
You gain 2.00 gold from the transmogrification of
phase door rune of the psychic (range 6; power 18; dur 4).
There is a previous level here (press '' or right click to use).