Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Ignore Race/Class Locks 1.0.6Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Paradox Mage |
| Level / Exp | 30 / 18% |
| Size | medium |
| Lifes / Deaths | Killed by Timepop at level 2 on the 76th Pyre 122nd year of Ascendancy at 18:54 / 56Killed by Forest Troll Hedge-Wizard at level 5 on the 10th Flare 122nd year of Ascendancy at 05:34 Killed by Bill the Stone Troll at level 7 on the 1st Dusk 122nd year of Ascendancy at 10:30 Killed by void horror at level 10 on the 28th Dusk 122nd year of Ascendancy at 02:12 Killed by Timepop at level 11 on the 29th Dusk 122nd year of Ascendancy at 02:37 Killed by Timepop at level 11 on the 29th Dusk 122nd year of Ascendancy at 09:08 Killed by bandit at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 05:56 Killed by bandit at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 06:37 Killed by rogue at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 09:57 Killed by water imp at level 14 on the 1st Haze 122nd year of Ascendancy at 09:04 Killed by Timepop at level 14 on the 1st Haze 122nd year of Ascendancy at 09:34 Killed by Xanutta the dragon turtle at level 14 on the 2nd Haze 122nd year of Ascendancy at 04:46 Killed by mad druid at level 16 on the 39th Haze 122nd year of Ascendancy at 10:33 Killed by zombie bunny at level 16 on the 39th Haze 122nd year of Ascendancy at 10:42 Killed by mad druid at level 17 on the 42nd Haze 122nd year of Ascendancy at 09:55 Killed by ritch flamespitter at level 17 on the 42nd Haze 122nd year of Ascendancy at 15:00 Killed by mad druid at level 17 on the 42nd Haze 122nd year of Ascendancy at 15:07 Killed by mad druid at level 17 on the 42nd Haze 122nd year of Ascendancy at 17:40 Killed by mad druid at level 17 on the 43rd Haze 122nd year of Ascendancy at 03:12 Killed by zombie bunny at level 17 on the 43rd Haze 122nd year of Ascendancy at 16:00 Killed by elven corruptor at level 21 on the 61st Haze 122nd year of Ascendancy at 01:59 Killed by elven cultist at level 21 on the 61st Haze 122nd year of Ascendancy at 02:09 Killed by faeros at level 21 on the 61st Haze 122nd year of Ascendancy at 06:02 Killed by Timepop at level 21 on the 4th Decay 122nd year of Ascendancy at 22:30 Killed by golem at level 21 on the 26th Regrowth 123rd year of Ascendancy at 14:20 Killed by skeleton master archer at level 22 on the 53rd Regrowth 123rd year of Ascendancy at 05:42 Killed by Urkis, the High Tempest at level 23 on the 61st Regrowth 123rd year of Ascendancy at 00:46 Killed by elven tempest at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 06:23 Killed by elven warrior at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 06:34 Killed by Emelathra the mean looking elven guard at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 08:16 Killed by elven elite warrior at level 24 on the 64th Regrowth 123rd year of Ascendancy at 11:09 Killed by elven elite warrior at level 24 on the 64th Regrowth 123rd year of Ascendancy at 13:14 Killed by elven corruptor at level 25 on the 30th Pyre 123rd year of Ascendancy at 20:35 Killed by forge-giant at level 25 on the 7th Flare 123rd year of Ascendancy at 02:00 Killed by Gysemivea the Guardian at level 26 on the 7th Flare 123rd year of Ascendancy at 22:45 Killed by Gysemivea the Guardian at level 26 on the 7th Flare 123rd year of Ascendancy at 23:16 Killed by luminous horror at level 26 on the 8th Flare 123rd year of Ascendancy at 04:15 Killed by naga myrmidon at level 26 on the 6th Dusk 123rd year of Ascendancy at 15:38 Killed by Veluwen the rogue at level 26 on the 8th Dusk 123rd year of Ascendancy at 09:36 Killed by Veluwen the rogue at level 26 on the 8th Dusk 123rd year of Ascendancy at 09:57 Killed by skeleton master archer at level 26 on the 8th Dusk 123rd year of Ascendancy at 10:20 Killed by Veluwen the rogue at level 26 on the 8th Dusk 123rd year of Ascendancy at 11:49 Killed by Veluwen the rogue at level 26 on the 8th Dusk 123rd year of Ascendancy at 14:06 Killed by Veluwen the rogue at level 26 on the 8th Dusk 123rd year of Ascendancy at 16:44 Killed by Layotha the giant spider at level 27 on the 19th Dusk 123rd year of Ascendancy at 23:49 Killed by Emelorenor the skeleton mage at level 28 on the 22nd Dusk 123rd year of Ascendancy at 18:11 Killed by forest wight at level 28 on the 23rd Dusk 123rd year of Ascendancy at 04:01 Killed by skeleton mage at level 28 on the 23rd Dusk 123rd year of Ascendancy at 06:32 Killed by armoured skeleton warrior at level 28 on the 23rd Dusk 123rd year of Ascendancy at 14:00 Killed by skeleton mage at level 29 on the 24th Dusk 123rd year of Ascendancy at 07:34 Killed by skeleton mage at level 29 on the 24th Dusk 123rd year of Ascendancy at 11:37 Killed by skeleton mage at level 29 on the 24th Dusk 123rd year of Ascendancy at 14:56 Killed by armoured skeleton warrior at level 29 on the 25th Dusk 123rd year of Ascendancy at 11:19 Killed by vampire lord at level 30 on the 27th Dusk 123rd year of Ascendancy at 19:17 Killed by The Master at level 30 on the 27th Dusk 123rd year of Ascendancy at 20:38 Killed by skeleton master archer at level 30 on the 27th Dusk 123rd year of Ascendancy at 21:32 |
Primary Stats
| Strength | 16 (base 10) |
| Dexterity | 18 (base 10) |
| Constitution | 42 (base 40) |
| Magic | 69 (base 49) |
| Willpower | 80 (base 42) |
| Cunning | 17 (base 11) |
Resources
| Life | 500/500 |
| Paradox | 411 |
| Healing Factor | 1.35 |
| Regeneration | 5.265 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +28.24758759489% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 5 |
| See Invisible | 12 |
Offense: Mainhand
| Damage | 50 |
| Accuracy | 20 |
| Crit Chance | 19% |
| APR | 14 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 52.333333333333 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 42.933333333333 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +8% |
| Temporal | +21% |
| All | +2% |
| Physical | +61% |
| Mind | +9% |
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 26 (30%) |
| Defense | 20.3 |
| Ranged Defense | 20.3 |
| Fatigue | 0 |
| Physical Save | 30.7625 |
| Spell Save | 36.6875 |
| Mental Save | 37.5875 |
Defense: Resistances
| Darkness | + 25%( 70%) |
| Light | + 17%( 70%) |
| Temporal | + 45%( 70%) |
| Blight | + 17%( 70%) |
| Physical | + 66%( 70%) |
| All | + 6%( 70%) |
| Nature | + 15%( 70%) |
Defense: Immunities
| Knockback Resistance | 100% |
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 227 life. Its effects scale with your Magic stat. |
Class Talents
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Paradox | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Age Manipulation | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Timeline Threading | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Time Travel | 1.30 |
| 2/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Matter | 1.40 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Gravity | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 4/5 |
| 3/5 |
| 1/5 |
| 4/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Chronomancy / Energy | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Carbon Spikes |
| talent | Entropic Field |
| talent | Energy Decomposition |
| talent | Secrets of the Eternals |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Scintillating Caves. Escort: injured seer (level 2 of Scintillating Caves)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 208. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed vial of greater demon bile. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed pouch of bone giant dust. * You've found the needed xorn fragment. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares away. This talent receives a reduced benefit from the Reach talent. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | alchemist's lamp 'Eilinyda' alchemist's lamp 'Eilinyda'Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Wil Damage when the wearer hits(melee): 2 blight Damage when the wearer is hit: 20 blight Changes resistances: +3% blight Changes damage: +7% mind Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | fearwoven linen wizard hat of arcana (1 def, 0 armour) fearwoven linen wizard hat of arcana (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes stats: +4 Mag / +3 Wil Changes resistances: +7% darkness / +5% physical Changes damage: +6% darkness / +6% physical Maximum hate: +5.00 Spellpower: +3 Mindpower: +6 Mental crit. chance: +1% A pointy cloth hat, very wizardly... |
| Tool | Shard of Crystalized Time Shard of Crystalized TimePowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +4 Wil / +2 Con Changes damage: +7% temporal Reduces paradox failures(equivalent to willpower): +25 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping track with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 Knockback immunity: +100% It can be used to activate talent Bind (costing 25 power out of 28/28) : Effective talent level: 2.0 Power cost: 25 out of 28/28. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: Bind the target in crushing bands of telekinetic force, immobilizing it for 6 turns. The duration will improve with your Mindpower. The use of a telekinetically-wielded gem or mindstar as a focus will improve the effects of this talent considerably. This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
| Around waist | nightruned hardened leather belt of burglary nightruned hardened leather belt of burglaryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +3 Cun / +7 Lck Changes resistances: +7% darkness / +6% light Trap disarming bonus: +15 Stealth bonus: +8 Infravision radius: +4 A belt that goes around your waist. |
| In main hand | Gravitational Staff (30-36 power, 8 apr, gravity pin damage) Gravitational Staff (30-36 power, 8 apr, gravity pin damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +20% physical / +12% temporal Talent masteries: +0.20 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 4.5 Power cost: 14 out of 14/14. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spells center and inflicts 193.02 physical damage. This deals 50% extra damage to pinned targets, in addition to the knockback. The damage dealt will scale with your Paradox and Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
| On hands | alchemist's rough leather gloves of the starseeker (0 def, 1 armour) alchemist's rough leather gloves of the starseeker (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +4 Mag / +2 Wil / +2 Cun Damage when the wearer hits(melee): 4 fire / 3 cold / 4 lightning / 4 acid Changes resistances: +6% darkness / +6% light Infravision radius: +1 It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6.0 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 67.94 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | silk robe 'Grinyldil' (3 def, 0 armour) silk robe 'Grinyldil' (3 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour penetration: +1 Defense: +3 Damage when the wearer is hit: 8 physical Changes resistances: +14% physical / +9% blight Changes damage: +20% physical Life regen: +3.50 Maximum life: +65.00 See invisible: +12 Healing mod.: +15% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | regal cashmere cloak of sorcery (2 def, 0 armour) regal cashmere cloak of sorcery (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Mag / +6 Wil Mental save: +5 Spell crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | stabilizing gold amulet of murder stabilizing gold amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +5 Physical crit. chance: +4.0% Changes resistances: +12% temporal Critical mult.: +12.00% Pinning immunity: +24% Knockback immunity: +20% Amulets can have magical properties. |
Inventory
Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 22% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Mirror Shards Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer is hit: 10 blinding Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate), costing 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
grounding copper amulet grounding copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% lightning Stun/Freeze immunity: +20% Amulets can have magical properties. |
restful gold amulet of mastery (0.20 Chronomancy / Spacetime Weaving) restful gold amulet of mastery (0.20 Chronomancy / Spacetime Weaving)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Talent mastery: +0.20 Chronomancy / Spacetime Weaving Life regen: +0.90 Amulets can have magical properties. |
mule's copper ring of nature (+22%) mule's copper ring of nature (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Changes resistances: +22% nature Changes damage: +11% nature Maximum encumbrance: +20 Rings can have magical properties. |
psionicist's steel ring of corrosion (+24%) psionicist's steel ring of corrosion (+24%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +24% acid Changes damage: +12% acid Mental save: +6 Rings can have magical properties. |
rogue's copper ring of fire (+22%) rogue's copper ring of fire (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 Changes stats: +3 Cun Changes resistances: +22% fire Changes damage: +11% fire Rings can have magical properties. |
Staff of Destruction (20-24 power, 4 apr, temporal damage) Staff of Destruction (20-24 power, 4 apr, temporal damage)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% physical / +20% temporal / +20% darkness / +20% light Talent granted: +1 Command Staff Spellpower: +10 Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
Fire Dragon Shield (16 def, 9 armour, 220 block) Fire Dragon Shield (16 def, 9 armour, 220 block)Requires: - Strength 28 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +9 Defense: +16 Ranged Defense: +15 Fatigue: +20% Damage when the wearer is hit: 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
306 alchemist agate 306 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx 7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 38 turns) woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
10 emerald 10 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
6 quartz 6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
6 amber 6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Timepop the Shalore Paradox Mage level 25
31st Pyre 123rd year of Ascendancy at 03:30 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Timepop the Shalore Paradox Mage level 12
57th Dusk 122nd year of Ascendancy at 20:42 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Timepop the Shalore Paradox Mage level 22
28th Regrowth 123rd year of Ascendancy at 13:41 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Timepop the Shalore Paradox Mage level 19
47th Haze 122nd year of Ascendancy at 13:37 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Timepop the Shalore Paradox Mage level 18
45th Haze 122nd year of Ascendancy at 17:50 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Timepop the Shalore Paradox Mage level 23
61st Regrowth 123rd year of Ascendancy at 01:44 see stats
Got eggs? (Exploration mode)
Finish the Pikataclysm event.By Timepop the Shalore Paradox Mage level 17
42nd Haze 122nd year of Ascendancy at 17:00 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Timepop the Shalore Paradox Mage level 14
2nd Haze 122nd year of Ascendancy at 17:42 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Timepop the Shalore Paradox Mage level 10
15th Dusk 122nd year of Ascendancy at 01:00 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Timepop the Shalore Paradox Mage level 20
49th Haze 122nd year of Ascendancy at 04:39 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Timepop the Shalore Paradox Mage level 30
27th Dusk 123rd year of Ascendancy at 06:42 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Timepop the Shalore Paradox Mage level 12
44th Dusk 122nd year of Ascendancy at 11:15 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Timepop the Shalore Paradox Mage level 25
66th Regrowth 123rd year of Ascendancy at 14:22 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Timepop the Shalore Paradox Mage level 25
7th Flare 123rd year of Ascendancy at 12:38 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Timepop the Shalore Paradox Mage level 8
4th Dusk 122nd year of Ascendancy at 07:51 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Timepop the Shalore Paradox Mage level 21
12nd Regrowth 123rd year of Ascendancy at 15:02 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Timepop the Shalore Paradox Mage level 8
6th Dusk 122nd year of Ascendancy at 02:08 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Timepop the Shalore Paradox Mage level 21
12nd Regrowth 123rd year of Ascendancy at 11:06 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Timepop the Shalore Paradox Mage level 29
24th Dusk 123rd year of Ascendancy at 18:07 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Timepop the Shalore Paradox Mage level 20
60th Haze 122nd year of Ascendancy at 19:44 see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
Killed the weaver queen and the temporal defiler.By Timepop the Shalore Paradox Mage level 4
78th Pyre 122nd year of Ascendancy at 06:35 see stats
Log
Today is the 12nd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 08:06.
Ran for 34 turns (stop reason: interesting terrain).
You transfer Everpyre Blade (38-53.2 power, 10 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Thundercut (14-15.4 power, 32 apr, mind damage) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer dreamer's pulsing mindstar of nightfall (13-14.3 power, 32 apr, mind damage) to the online item's vault.
Saving done.
Saving game...
Saving done.
