Folak the level 11 Dwarf Archer by Eishua

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceDwarf
ClassArcher
Level / Exp11 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity40 (base 36)
Constitution27 (base 22)
Magic8 (base 10)
Willpower16 (base 10)
Cunning23 (base 12)

Resources

Life509/509
Stamina145/145
Equilibrium0
Healing Factor1.2394416243654
Regeneration5.3915710659896

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.364184309112
See Invisible25.364184309112

Offense: Mainhand

Damage58
Accuracy45
Crit Chance20%
APR10
Speed0.75

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+5%
Lightning+15%

Offense: Damage Penetration

Nature+10%
Acid+25%

Defense: Base

Armour (hardiness)4 (38.536585365854%)
Defense34
Ranged Defense35
Fatigue0
Physical Save15
Spell Save9
Mental Save27

Defense: Resistances

Lightning+ 22%( 70%)
Acid+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Archery training1.30
1/5
2/5
1/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
1/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Conditioning1.00
1/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
active
failed
done
active
done
active
done
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Folak the Dwarf Archer level 10
17th Profit 122nd year of Ascendancy at 15:33
see stats
Squadmate (Madness (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Folak the Dwarf Archer level 6
19th Voratun 122nd year of Ascendancy at 10:04
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Folak the Dwarf Archer level 9
14th Profit 122nd year of Ascendancy at 01:42
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Folak the Dwarf Archer level 6
30th Voratun 122nd year of Ascendancy at 04:36
see stats

Log

Folak uses Infusion: Healing.
Folak stops being poisoned.

Folak receives 62 healing from Infusion: Healing.
Bleeding from Folak hits Ce'Neth the copperhead snake for
1 physical damage.
Ce'Neth the copperhead snake uses Ice Claw.

Ce'Neth the copperhead snake resists the mind attack!

Ce'Neth the copperhead snake hits Folak for 288 cold damage.
Folak hits Ce'Neth the copperhead snake for 3 acid, 3 mind, 4 nature (10 total damage).
Folak the level 11 dwarf archer was frozen to death by Ce'Neth the copperhead snake on level 3 of Norgos Lair.
You have 3 life(s) left.
Folak deactivates Intuitive Shots.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Ce'Neth the copperhead snake killed Folak!
Resting starts...

Talent Vitality is ready to use.
Talent Flare is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Pin Down is ready to use.
Talent Nature's Touch is ready to use.
Talent Intuitive Shots is ready to use.
Talent Infusion: Healing is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).