skerri the level 10 Skeleton Brawler by Eishua

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceSkeleton
ClassBrawler
Level / Exp10 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 13)
Dexterity37 (base 20)
Constitution14 (base 14)
Magic13 (base 10)
Willpower19 (base 10)
Cunning39 (base 32)

Resources

Life294/294
Stamina150/150
Psi109/109
Healing Factor1.2426086956522
Regeneration5.0850952325501

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Barehand

Damage46
Accuracy46
Crit Chance11%
APR10
Speed1.00

Offense: Spell

Spellpower18
Crit Chance10%
Speed1

Offense: Mind

Mindpower29
Crit Chance10%
Speed1

Offense: Damage Bonus

Nature+4%
Light+10%
All0%

Offense: Damage Penetration

Acid+25%

Defense: Base

Armour (hardiness)7.7845479600177 (45.178571428571%)
Defense19
Ranged Defense19
Fatigue13
Physical Save15
Spell Save17
Mental Save25

Defense: Resistances

Physical+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 18%( 70%)
Darkness+ 13%( 70%)
Fire+ 6%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Pinning Resistance21%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
4/5
1/5
2/5
0/5
Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
3/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

done
failed
done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By skerri the Skeleton Brawler level 10
9th Flare 122nd year of Ascendancy at 17:21
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By skerri the Skeleton Brawler level 7
6th Flare 122nd year of Ascendancy at 07:30
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By skerri the Skeleton Brawler level 5
3rd Summertide 122nd year of Ascendancy at 06:15
see stats

Log

Cyrysevena the storm drake hatchling's is no longer weakened.
Cyrysevena the storm drake hatchling casts Obliterating Smash.

Storm drake hatchling resists the mind attack!

Storm drake hatchling is on fire!

Skerri is stunned by the burning flame!

Skerri is recovering from the damage!

Storm drake hatchling hits Cyrysevena the storm drake hatchling for 0 lightning damage.
skerri hits Cyrysevena the storm drake hatchling for 5 mind, 3 physical (8 total damage).
Cyrysevena the storm drake hatchling hits skerri for (9 resist armour), 247 physical (247 total damage).
Cyrysevena the storm drake hatchling hits Storm drake hatchling for 236 physical, 7 mind, 12 darkness, 16 fire (271 total damage).
skerri the level 10 skeleton brawler was bludgeoned to death by Cyrysevena the storm drake hatchling on level 1 of The Maze.
You have 1 life(s) left.
Skerri has finished recovering.

Skerri is not stunned anymore.

The illusion covering Skerri disappears.
Skerri deactivates Striking Stance.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Cyrysevena the storm drake hatchling killed skerri!
Saving done.

Resting starts...

Talent Disengage is ready to use.
Talent Combination Kick is ready to use.
Talent Spinning Backhand is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Striking Stance is ready to use.
Talent Vitality is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).