Gonde the level 20 Dwarf Archer by Eishua

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceDwarf
ClassArcher
Level / Exp20 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 12)
Dexterity59 (base 48)
Constitution43 (base 40)
Magic19 (base 10)
Willpower24 (base 10)
Cunning21 (base 12)

Resources

Life654/654
Stamina162/162
Healing Factor1.5923943661971
Regeneration10.74866197183

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth31.970039208598
See Invisible31.970039208598

Offense: Mainhand

Damage95
Accuracy63
Crit Chance22%
APR23
Speed0.80

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+6%
All0%

Defense: Base

Armour (hardiness)30 (38.536585365854%)
Defense33
Ranged Defense33
Fatigue0
Physical Save44
Spell Save40
Mental Save34

Defense: Resistances

Darkness+ 30%( 70%)
Light+ 21%( 70%)
Physical+ 24%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Munitions1.30
2/5
2/5
3/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
2/5
Technique / Archery training1.30
1/5
2/5
3/5
1/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
3/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
1/5
1/5
4/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.20
2/5
2/5
2/5
2/5

Effects

talent
talent
detrimental effect

Quests

done
active
done
active
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Gonde the Dwarf Archer level 7
28th Voratun 122nd year of Ascendancy at 17:49
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Gonde the Dwarf Archer level 10
3rd Profit 122nd year of Ascendancy at 03:17
see stats
Level 20 (Madness (Adventure) difficulty) Got a character to level 20.
By Gonde the Dwarf Archer level 20
7th Dearth 122nd year of Ascendancy at 20:26
see stats
Squadmate (Madness (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Gonde the Dwarf Archer level 6
18th Voratun 122nd year of Ascendancy at 15:41
see stats
That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Gonde the Dwarf Archer level 16
39th Profit 122nd year of Ascendancy at 12:11
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Gonde the Dwarf Archer level 7
3rd Acquisition 122nd year of Ascendancy at 02:39
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Gonde the Dwarf Archer level 10
4th Profit 122nd year of Ascendancy at 21:18
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By Gonde the Dwarf Archer level 16
39th Profit 122nd year of Ascendancy at 10:58
see stats

Log

Talent Ward is ready to use.
Talent Scatter Shot is ready to use.
Talent Disengage is ready to use.
Talent Shoot Down is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Headshot is ready to use.
Talent Dig is ready to use.
Talent Infusion: Healing is ready to use.
Talent Steady Shot is ready to use.
Talent Trained Reactions is ready to use.
Talent Enhanced Munitions is ready to use.
Gonde activates Trained Reactions.

Talent Pin Down is ready to use.
Talent Infusion: Wild is ready to use.
Talent Tumble is ready to use.
Talent Vitality is ready to use.
Talent Intuitive Shots is ready to use.
Talent Fragmentation Shot is ready to use.
Talent Venomous Ammunition is ready to use.
Gonde activates Intuitive Shots.

Talent Explosive Shot is ready to use.
Talent Sentinel is ready to use.
Talent Evasion is ready to use.
Talent Escape is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Saving done.

Gonde deactivates Intuitive Shots.

Gonde deactivates Trained Reactions.