Lira the level 18 Kruk Yeti Berserker by Wix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceKruk Yeti
ClassBerserker
Level / Exp18 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 43)
Dexterity11 (base 11)
Constitution36 (base 32)
Magic10 (base 10)
Willpower19 (base 10)
Cunning19 (base 11)

Resources

Life591/591
Stamina154/154
Steam100/100
Healing Factor1.2979202340232
Regeneration7.2034572988288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage108
Accuracy46
Crit Chance17%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+7%
Fire+8%
Light+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)25.317011280365 (72.903125182002%)
Defense23
Ranged Defense23
Fatigue13
Physical Save32
Spell Save16
Mental Save13

Defense: Resistances

Lightning+ 20%( 70%)
Cold+ 31%( 70%)
Blight+ 9%( 70%)
Physical+ 16%( 70%)
Fire+ 11%( 70%)
All+ 4%( 70%)

Defense: Immunities

Fear Resistance60%
Stun Resistance24%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
1/5
3/5
1/5
3/5
Technique / Bloodthirst1.30
3/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
3/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
4/5
5/5
0/5

Effects

talent

Quests

active
active
active
active
done
active
active
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Lira the Kruk Yeti Berserker level 15
40th Retaking 124th year of Ascendancy at 20:27
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Lira the Kruk Yeti Berserker level 10
19th Retaking 124th year of Ascendancy at 04:15
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 1.34 gold from the melting of
stabilizing dwarven-steel helm of constitution (+3) (0 def, 4 armour).
You gain 2.02 gold from the melting of
hardened leather cap of trickery (0 def, 3 armour).
You gain 2.70 gold from the melting of
aegis cashmere wizard hat (2 def, 0 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.35 gold from the melting of
miner's pair of dwarven-steel boots of tirelessness (0 def, 7 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.14 gold from the melting of
grounding pair of dwarven-steel boots of tirelessness (0 def, 4 armour).
You gain 0.07 gold from the melting of
woollen robe (0 def, 0 armour).
You gain 4.94 gold from the melting of
verdant cashmere robe (0 def, 0 armour).
You gain 2.88 gold from the melting of
regal cashmere cloak of the Shaloren (2 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.50 gold from the melting of
acidic steel steamsaw of fire resistance (+15%) (15-22 power, 0 apr).
You gain 3.44 gold from the melting of
cruel ash magestaff of fate (15-18 power, 3 apr, lightning element).
You gain 1.41 gold from the melting of
cured leather sling of lightning.
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.45 gold from the melting of
balanced dwarven-steel mace of persecution (28-39 power, 4 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.31 gold from the melting of
thought-forged dwarven-steel greatsword of dampening (36-57 power, 2 apr).
You gain 0.63 gold from the melting of
manasurge rune (regen 929% over 10 turns; mana 46; cd 14).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (res 17%; mental; dur 4; cd 10).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.95 gold from the melting of
regeneration infusion (heal 150; 17 cd).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.11 gold from the melting of
healing infusion of the psychic (heal 78; cd 13).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.62 gold from the melting of
healing infusion (heal 40; cd 13).
You gain 3.15 gold from the melting of
medical injector implant (efficiency 106% / cooldown 98%).
There is a collapsing hidden vault here (press '' or right click to use).