Tech the level 6 Dwarf Annihilator by Wix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDwarf
ClassAnnihilator
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity18 (base 18)
Constitution13 (base 10)
Magic8 (base 10)
Willpower13 (base 10)
Cunning20 (base 20)

Resources

Life180/180
Steam100/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy25
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)20.522593642275 (62.32946707186%)
Defense7
Ranged Defense7
Fatigue26
Physical Save9
Spell Save7
Mental Save11

Defense: Resistances

Blight+ 6%( 70%)
Nature+ 6%( 70%)
Cold+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.30
3/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
3/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done

Equipment

Tool
Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Resilience of the Dwarves is ready to use.
Tech is affected by the glimmerstone!

Tech picks up (k.):
iron plate armour of temporal resistance (0 def, 7 armour).
Tech picks up (t.):
ametrine.
Tech picks up (n.):
spinel.
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Tech wears (replacing
iron helm (0 def, 3 armour)): cleansing iron helm of dexterity (+2) (0 def, 3 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 10-11 power, 19 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of temporal resistance (0 def, 7 armour).
You collect a new ingredient:
lump of stralite (1).
You gain 3.22 gold from the melting of
impenetrable stralite mail armour of resilience (4 def, 13 armour).
You gain 3.70 gold from the melting of
Silk Current (12 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 15.00 gold from the melting of
Pinwheel (13-20 power, 10 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.35 gold from the melting of
balanced iron mace (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.03 gold from the melting of
balanced iron greatsword (16-25 power, 1 apr).
You gain 1.06 gold from the melting of
shatter afflictions rune of the sneak (absorb 40; cd 18).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).