Steve the level 1 Higher Archer by hobsnobbob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArcher
Level / Exp1 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity18 (base 17)
Constitution10 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life110/110
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy22
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.8
Ranged Defense3.8
Fatigue6
Physical Save8.4
Spell Save7.7
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Healing is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Steve picks up (c.):
citrine.
There is an exit to the worldmap here (press '' or right click to use).
You pickup 0.95 gold pieces.

You pickup 0.70 gold pieces.

Steve picks up (a.):
iron waraxe of daylight (105% power, 2 apr).
Steve picks up (b.):
shielding linen wizard hat of light (+15%) (1 def, 0 armour).
Ran for 5 turns (stop reason: hostile spotted to the south (wolf - offscreen)).


Steve uses Flare.


Steve uses Steady Shot.

Steve's Steady Shot hits Wolf for
53 physical damage.
Steve's Steady Shot killed Wolf!

Resting starts...

Talent Steady Shot is ready to use.
Talent Flare is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Steve picks up (a.):
iron longsword (104% power, 2 apr).
Steve picks up (f.):
ametrine.
Steve picks up (f.):
quick elm totem of thorny skin [power 12] (14 cooldown).
Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).