Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! No NPC Aggro 1.0.5Stops npcs going hostile when you accidently hit them with something. Items Vault 1.4.8Donators/Buyers bonus! Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Ogre |
| Class | Archmage |
| Level / Exp | 20 / 45% |
| Size | big |
| Lifes / Deaths | Killed by master slinger at level 20 on the 76th Pyre 122nd year of Ascendancy at 09:56 / 1 |
Primary Stats
| Strength | 15 (base 10) |
| Dexterity | 14 (base 10) |
| Constitution | 29 (base 29) |
| Magic | 42 (base 36) |
| Willpower | 36 (base 33) |
| Cunning | 17 (base 11) |
Resources
| Life | -4/401 |
| Mana | 127/212 |
| Healing Factor | 1 |
| Regeneration | 75.834 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Stealth | 10.712859114006 |
| See Invisible | 24.898616286951 |
Offense: Mainhand
| Damage | 20 |
| Accuracy | 15 |
| Crit Chance | 6% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 8.1898077613828 (30%) |
| Defense | 5 |
| Ranged Defense | 7 |
| Fatigue | 0 |
| Physical Save | 20 |
| Spell Save | 36 |
| Mental Save | 18 |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 24% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 378 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Arcane | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Storm | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Stone Skin |
| talent | Keen Senses |
| talent | Hurricane |
| talent | Arcane Power |
| detrimental effect | The target is on fire, taking 28.98 fire damage per turn. Burning |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | The target's spellpower has been increased by 5. Spellsurge |
| beneficial effect | A flow of life spins around the target, regenerating 75.58 life per turn. Regeneration |
| detrimental effect | The target is maimed, unable to correctly wield a weapon. Disarmed |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Tool | defiled elm wand of firewall [power 73] (6/6 cooldown) defiled elm wand of firewall [power 73] (6/6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 When wielded/worn: Maximum vim: +6.00 It can be used to creates a wall of flames lasting 4 turns (dealing 73 fire damage overall), putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | gold ring of light (+24%) gold ring of light (+24%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +24% light Changes damage: +12% light Rings can have magical properties. |
| On fingers | sneakthief's steel ring of the mind (+11%) sneakthief's steel ring of the mind (+11%)Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+5 eff.) Changes stats: +4 Cun / +5 Dex Changes resistances: +11% mind Changes damage: +11% mind Rings can have magical properties. |
| Around neck | starlit steel amulet of strength (+2) starlit steel amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Str Changes resistances: +12% light / +10% darkness Blindness immunity: +24% Amulets can have magical properties. |
| In main hand | yew magestaff of invocation (120% power, 4 apr, lightning element) yew magestaff of invocation (120% power, 4 apr, lightning element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Power: 121% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% lightning Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +5 Spellpower: +15 (+5 eff.) Spell crit. chance: +3% It can be used to conjure elemental energy in a radius 6 cone, dealing 19.74 to 23.69 lightning damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
| On feet | traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour) traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 (+3 eff.) Ranged Defense: +2 (+2 eff.) Fatigue: -3% Maximum encumbrance: +21 Physical save: +5 (+2 eff.) A pair of boots made of leather. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | spellcowled linen cloak of sorcery (1 def, 0 armour) spellcowled linen cloak of sorcery (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +4 Mag / +5 Wil Spell save: +6 (+3 eff.) Maximum mana: +44.00 Spell crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
66 alchemist agate 66 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Thudercrapper the Ogre Archmage level 17
75th Pyre 122nd year of Ascendancy at 21:51 see stats
Level 10 (Roguelike)
Got a character to level 10.By Thudercrapper the Ogre Archmage level 10
74th Pyre 122nd year of Ascendancy at 23:18 see stats
Level 20 (Roguelike)
Got a character to level 20.By Thudercrapper the Ogre Archmage level 20
76th Pyre 122nd year of Ascendancy at 06:55 see stats
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.By Thudercrapper the Ogre Archmage level 18
76th Pyre 122nd year of Ascendancy at 03:37 see stats
Log
Hurricane from Thudercrapper hits Master slinger for 101 lightning damage.
Master slinger uses Inertial Shot.
Master slinger's Shoot hits Thudercrapper for 52 physical, 14 fire (66 total damage).
Master slinger shoots!
Master slinger shoots!
Master slinger's Shoot hits Thudercrapper for 45 physical, 9 physical, 7 darkness, 9 temporal (70 total damage).
Thudercrapper stands firm!
Master slinger's Inertial Shot hits Thudercrapper for 57 physical, 33 physical (90 total damage).
Thudercrapper conjures a wall of fire from his defiled elm wand of firewall!
Master slinger's Shoot hits Thudercrapper for 50 physical, 14 fire (64 total damage).
Master slinger shoots!
Master slinger casts Rune: Heat Beam.
Thudercrapper is on fire!
Master slinger shoots!
Hurricane from Thudercrapper hits Master slinger for 72 lightning damage.
Master slinger's Shoot hits Thudercrapper for 45 physical, 9 physical, 7 darkness, 9 temporal (70 total damage).
Hurricane from Thudercrapper killed Master slinger!
Thudercrapper's fire area effect hits Master slinger for 18 fire damage.
Master slinger's Shoot hits Thudercrapper for 51 physical damage.
Thudercrapper the level 20 ogre archmage was impaled to death by a master slinger on level 25 of The Arena.
Master slinger's Shoot killed Thudercrapper!
Thudercrapper rearms.
Thudercrapper deactivates Stone Skin.
Thudercrapper deactivates Hurricane.
Thudercrapper deactivates Arcane Power.
Thudercrapper is no longer surging arcane power.
Thudercrapper stops burning.
Thudercrapper stops regenerating health quickly.
Thudercrapper deactivates Keen Senses.
