Kenja the level 4 Ogre Reaver by kenja

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassReaver
Level / Exp4 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 15)
Dexterity10 (base 11)
Constitution14 (base 11)
Magic22 (base 18)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life221/221
Vim112/112
Healing Factor1.0326086956522
Regeneration1.2907608695652

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage8
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save11
Spell Save10
Mental Save7

Defense: Resistances

Lightning+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
done

Equipment

On hands
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Resting starts...

Talent Ogric Wrath is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 0.92 gold from the transmogrification of
iron plate armour of acid resistance (3 def, 7 armour).
You gain 1.01 gold from the transmogrification of
cleansing iron plate armour (3 def, 7 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.42 gold from the transmogrification of
acidic iron waraxe of phasing (11-15.4 power, 7 apr).
You gain 3.04 gold from the transmogrification of
hateful iron longsword of daylight (12-16.8 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (10.5-13.65 power, 9 apr).
You gain 0.84 gold from the transmogrification of
wizard's copper ring.
You gain 0.45 gold from the transmogrification of
copper amulet of mastery (0.10 Corruption / Scourge).
You gain 0.60 gold from the transmogrification of
manasurge rune (707% regen over 10 turns; 35 instant mana).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.