Stave the level 5 Shalore Arcane Blade by Unme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArcane Blade
Level / Exp5 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity12 (base 10)
Constitution13 (base 11)
Magic20 (base 15)
Willpower13 (base 10)
Cunning16 (base 13)

Resources

Life164/164
Mana99/99
Stamina100/100
Healing Factor1.1245901639344
Regeneration0.28114754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy17
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+3%
Fire+2%
Light+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense2
Ranged Defense2
Fatigue8
Physical Save11
Spell Save17
Mental Save10

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Physical+ 5%( 70%)
Cold+ 11%( 70%)
Fire+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
failed
done

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

Rested for 28 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


Stave wears (replacing
brass lantern): Summertide Phial.

Stave wears (replacing
copper amulet of constitution (+2)): warrior's copper amulet of constitution (+2).

Stave wears (replacing
iron greatsword (16.5-26.4 power, 1 apr)): flaming iron greatmaul (16.5-24.75 power, 1 apr).

You gain 1.05 gold from the transmogrification of
iron pickaxe of endurance (dig speed 37 turns).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 2.35 gold from the transmogrification of
blighted rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 1.46 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, fire element).
You gain 2.41 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron mace (11.5-16.1 power, 2 apr).
You gain 0.99 gold from the transmogrification of
acidic iron greatsword (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.68 gold from the transmogrification of
psionicist's copper ring.
You gain 0.75 gold from the transmogrification of
copper ring of lightning (+22%).
You gain 2.70 gold from the transmogrification of
cleansing copper amulet of cunning (+3).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 27; turns 5; dispels darkness).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Stave deactivates Arcane Combat.

Stave deactivates Fiery Hands.