Celes the level 20 Cornac Mindslayer by stof

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassMindslayer
Level / Exp20 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic10 (base 10)
Willpower68 (base 48)
Cunning42 (base 40)

Resources

Life445/445
Psi167/167
Healing Factor1.5
Regeneration0.60000000000001

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage17
Accuracy13
Crit Chance13%
APR4
Speed1.00

Offense: Spell

Spellpower25
Crit Chance20%
Speed1

Offense: Mind

Mindpower43.8
Crit Chance11%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)20 (30%)
Defense13
Ranged Defense17
Fatigue0
Physical Save30.25
Spell Save29.65
Mental Save35.25

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance13%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Psionic / Charged mastery1.30
1/5
1/5
3/5
0/5
Psionic / Absorption1.30
4/5
0/5
4/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
1/5
4/5
1/5
Psionic / Focus1.30
4/5
1/5
4/5
1/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.30
4/5
3/5
1/5
5/5
Psionic / Augmented mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
active
done
active
active
active
done
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Celes the Cornac Mindslayer level 13
12nd Dusk 122nd year of Ascendancy at 22:10
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Celes the Cornac Mindslayer level 20
9th Haze 122nd year of Ascendancy at 00:51
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Celes the Cornac Mindslayer level 10
2nd Flare 122nd year of Ascendancy at 22:53
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Celes the Cornac Mindslayer level 20
8th Haze 122nd year of Ascendancy at 02:05
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Celes the Cornac Mindslayer level 9
7th Mirth 122nd year of Ascendancy at 03:11
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Celes the Cornac Mindslayer level 9
10th Mirth 122nd year of Ascendancy at 13:39
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Celes the Cornac Mindslayer level 13
39th Dusk 122nd year of Ascendancy at 13:00
see stats

Log

Celes speeds up.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Beyond the Flesh killed Celes!
Resting starts...

Talent Mindlash is ready to use.
Talent Telekinetic Grasp is ready to use.
Talent Matter is Energy is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Kinetic Leech is ready to use.
Talent Transcendent Electrokinesis is ready to use.
Talent Brain Storm is ready to use.
Talent Infusion: Wild is ready to use.
Talent Charged Shield is ready to use.
Talent Kinetic Shield is ready to use.
Talent Chant of Fortress is ready to use.
Talent Charge Leech is ready to use.
Talent Infusion: Heroism is ready to use.
Talent Realign is ready to use.
Talent Infusion: Wild is ready to use.
Talent Pyrokinesis is ready to use.
Talent Static Net is ready to use.
Talent Quick as Thought is ready to use.
Talent Thermal Leech is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.