Cyromir the level 20 Cornac Necromancer by Arbitory

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp20 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity12 (base 10)
Constitution35 (base 35)
Magic48 (base 40)
Willpower33 (base 26)
Cunning14 (base 11)

Resources

Life-240/631
Mana321/338
Soul10/12
Healing Factor1.8129268292683
Regeneration40.156329268293

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage18
Accuracy8
Crit Chance25%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance18%
Speed1

Offense: Mind

Mindpower24
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+10%
All0%
Physical+8%
Cold+3%
Nature+8%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save35
Spell Save34
Mental Save40

Defense: Resistances

Cold+ 30%( 70%)
Darkness+ 27%( 70%)
Light+ 22%( 70%)
Nature+ 39%( 70%)
Blight+ 36%( 70%)
Physical+ 18%( 70%)
Mind+ 25%( 70%)
All+ 13%( 70%)

Defense: Immunities

Disarm Resistance20%
Confusion Resistance20%
Pinning Resistance45%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.50
3/5
1/5
1/5
0/5
Spell / Shades1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Ice1.20
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
3/5
2/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
2/5
1/5
4/5
3/5
Spell / Conveyance1.30
4/5
4/5
5/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect

Quests

done
done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Roguelike) Killed 1000 creatures.
By Cyromir the Cornac Necromancer level 17
24th Dusk 122nd year of Ascendancy at 08:05
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Cyromir the Cornac Necromancer level 19
28th Dusk 122nd year of Ascendancy at 15:22
see stats
Level 10 (Roguelike) Got a character to level 10.
By Cyromir the Cornac Necromancer level 10
8th Mirth 122nd year of Ascendancy at 03:30
see stats
Level 20 (Roguelike) Got a character to level 20.
By Cyromir the Cornac Necromancer level 20
48th Dusk 122nd year of Ascendancy at 11:12
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Cyromir the Cornac Necromancer level 7
78th Pyre 122nd year of Ascendancy at 14:21
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Cyromir the Cornac Necromancer level 16
8th Dusk 122nd year of Ascendancy at 10:25
see stats

Log


Skeleton mage casts
Manathrust.
Shasshhiy'Kaish hits Skeleton mage for 85 fire damage.
Burning from Skeleton mage hits Shasshhiy'Kaish for
15 fire damage.
Skeleton mage hits Shasshhiy'Kaish for 102 arcane damage.
Armoured skeleton warrior casts
Rune: Acid Wave.
Skeleton mage is disarmed!

Shasshhiy'Kaish is disarmed!

Skeleton warrior is disarmed!

Armoured skeleton warrior hits Shasshhiy'Kaish for 54 acid damage.
Armoured skeleton warrior hits Skeleton mage for 74 acid damage.
Armoured skeleton warrior hits Skeleton warrior for 74 acid damage.

Burning from Skeleton mage hits Shasshhiy'Kaish for
15 fire damage.

Cyromir casts
Invoke Darkness.
Shasshhiy'Kaish hits Skeleton mage for 77 physical damage.
Shasshhiy'Kaish hits Cyromir for 74 fire damage.
Cyromir hits Shasshhiy'Kaish for 125 darkness damage.
Shasshhiy'Kaish killed Skeleton mage!
Shasshhiy'Kaish stops burning.

Skeleton warrior hits Shasshhiy'Kaish for 8 physical damage.
Shasshhiy'Kaish casts
Meteor Rain.

Skeleton warrior rearms.

Cyromir deactivates
Blurred Mortality.
Cyromir deactivates
Chant of Fortitude.
Cyromir is free from the hex.

Cyromir is no longer blood locked.

Cyromir deactivates
Necrotic Aura.