Orha the level 5 Cornac Bulwark by tyckspoon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp5 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life204/204
Stamina82/112
Healing Factor1.1164835164835
Regeneration1.5072527472527

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Barehand

Damage13
Accuracy20
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.522593642275 (63.098591549296%)
Defense3
Ranged Defense3
Fatigue12
Physical Save17
Spell Save13
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed weapons0.90
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active

Equipment

On fingers
Around waist
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Orha picks up (f.): insulating linen wizard hat (1 def, 0 armour).
Orha picks up (d.):
elm vilestaff (10-12 power, 2 apr, darkness element).
Ran for 52 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Orha wears:
savior's copper ring of perseverance.

Orha wears (replacing
brass lantern): Summertide Phial.

Orha wears:
insulating rough leather belt.

Orha wears:
insulating linen wizard hat (1 def, 0 armour).

Orha deactivates Shield Wall.

Orha activates Shield Wall.

Resting starts...

Talent Berserker is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

Orha switches his weapons to: unarmed.

You require a weapon and a shield to use this talent.

Orha deactivates Shield Wall.


You require a weapon and a shield to use this talent.