Stndo the level 14 Halfling Oozemancer by tyckspoon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassOozemancer
Level / Exp14 / 8%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity17 (base 10)
Constitution14 (base 10)
Magic10 (base 10)
Willpower47 (base 37)
Cunning36 (base 28)

Resources

Life395/395
Equilibrium31
Steam100/100
Healing Factor1.1372895330003
Regeneration3.355004122351

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage49
Accuracy31
Crit Chance13%
APR35
Speed1.00

Offense: Offhand

Damage49
Accuracy31
Crit Chance13%
APR35
Speed1.00

Offense: Spell

Spellpower5
Crit Chance10%
Speed1

Offense: Mind

Mindpower40
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+6%
Light+21%
Lightning+12%
Darkness+6%
Cold+3%
Mind+10%
Nature+3%

Offense: Damage Penetration

Light+20%

Defense: Base

Armour (hardiness)9 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save34
Spell Save29
Mental Save41

Defense: Resistances

Acid+ 28%( 70%)
Nature+ 19%( 70%)
Darkness+ 19%( 70%)
Cold+ 12%( 70%)
Lightning+ 35%( 70%)
Mind+ 21%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance41%
Instadeath Resistance100%
Disarm Resistance21%
Pinning Resistance30%
Poison Resistance10%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Slime1.30
2/5
1/5
1/5
0/5
Wild-gift / Ooze1.30
3/5
1/5
1/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
2/5
2/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Stndo the Halfling Oozemancer level 10
2nd Flare 122nd year of Ascendancy at 08:46
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Stndo the Halfling Oozemancer level 6
78th Pyre 122nd year of Ascendancy at 04:43
see stats

Log

You gain 6.88 gold from the melting of linen cloak 'Glorivena' (1 def, 0 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 9.59 gold from the melting of
Getelen the Fogknave (13-18 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 2.33 gold from the melting of
flaming dwarven-steel steamsaw of resilience (20-29 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.11 gold from the melting of
balanced steel steamsaw of massacre (23-34 power, 0 apr).
You gain 2.04 gold from the melting of
earthen ash magestaff (15-18 power, 3 apr, cold element).
You gain 9.64 gold from the melting of
Ivyma (10-12 power, 2 apr, temporal element).
You gain 1.08 gold from the melting of
rough leather sling of lightning.
You collect a new ingredient:
lump of steel (1).
You gain 3.61 gold from the melting of
thought-forged steel longsword of phasing (14-19 power, 8 apr).
You collect a new ingredient:
lump of iron (1).
You gain 8.32 gold from the melting of
Stormdeath the iron longsword (10-14 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 5.50 gold from the melting of
enhanced steel dagger (12-16 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 5.20 gold from the melting of
balanced steel dagger of crippling (13-17 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.23 gold from the melting of
arcing iron dagger of daylight (10-14 power, 5 apr).
You gain 1.65 gold from the melting of
shielding rune of the sneak (absorb 158; dur 4; cd 14).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60; 14 cd).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.62 gold from the melting of
healing infusion (heal 40; cd 13).
There is a way to the previous level here (press '' or right click to use).
Lore found:
Crystal Focus
You can read all your collected lore in the game menu, by pressing Escape.

Stndo uses
Create Tinker.