Baul the level 15 Halfling Summoner by tyckspoon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSummoner
Level / Exp15 / 48%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity15 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower45 (base 41)
Cunning35 (base 29)

Resources

Life336/336
Equilibrium0
Healing Factor1.1082872928177
Regeneration0.27707182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth38.508560162218
See Invisible38.508560162218

Offense: Mainhand

Damage27
Accuracy30
Crit Chance12%
APR18
Speed1.00

Offense: Offhand

Damage28
Accuracy30
Crit Chance16%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower39
Crit Chance14%
Speed1

Offense: Damage Bonus

Mind+3%
Acid+11%
Light+10%
Nature+14%

Defense: Base

Armour (hardiness)3 (35.629139072848%)
Defense24
Ranged Defense25
Fatigue0
Physical Save8
Spell Save23
Mental Save26

Defense: Resistances

Acid+ 26%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Light+ 30%( 70%)
Lightning+ 22%( 70%)
Fire+ 14%( 70%)
Nature+ 31%( 70%)

Defense: Immunities

Disarm Resistance31%
Bleed Resistance10%
Confusion Resistance10%
Instadeath Resistance100%
Pinning Resistance21%
Poison Resistance50%
Knockback Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
4/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
2/5
0/5
0/5
Wild-gift / Mindstar mastery1.10
5/5
1/5
3/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Baul the Halfling Summoner level 15
19th Haze 122nd year of Ascendancy at 19:21
see stats
Level 10 Got a character to level 10.
By Baul the Halfling Summoner level 10
6th Dusk 122nd year of Ascendancy at 22:47
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Baul the Halfling Summoner level 12
48th Dusk 122nd year of Ascendancy at 21:39
see stats
The Arena Unlocked Arena mode.
By Baul the Halfling Summoner level 6
3rd Mirth 122nd year of Ascendancy at 11:55
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Baul the Halfling Summoner level 13
16th Haze 122nd year of Ascendancy at 00:57
see stats
The secret city Discovered the truth about mages.
By Baul the Halfling Summoner level 6
1st Mirth 122nd year of Ascendancy at 07:21
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Baul the Halfling Summoner level 14
17th Haze 122nd year of Ascendancy at 11:17
see stats

Log

Black jelly absorbs part of the blow. Baul is closer to nature.
Fire drake's devouring flames area effect hits Black jelly for
17 fire damage.

Talent Fire Drake is ready to use.
Talent Infusion: Wild is ready to use.

Talent Master Summoner is ready to use.
Talent Psiblades is ready to use.

Talent War Hound is ready to use.

Your summoned black jelly disappears.
Talent Infusion: Healing is ready to use.

Baul picks up (i.):
steel shield of reflection (6 def, 2 armour, 36 block).
Baul picks up (e.):
horrifying vined mindstar of the jelly (5.5-6.05 power, 18 apr, mind damage).
Baul picks up (f.):
ash magestaff of fate (15-18 power, 3 apr, arcane element).
Baul picks up (k.):
spiked hardened leather armour (3 def, 6 armour).
Baul picks up (g.):
potent ash vilestaff of might (19-22.8 power, 3 apr, blight element).
Talent Meditation is ready to use.
Talent Jelly is ready to use.

Resting starts...

Rested for 110 turns (stop reason: all resources and life at maximum).


Ran for 15 turns (stop reason: at door).


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home!