Marius the level 12 Cornac Necromancer by flameswy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp12 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution30 (base 24)
Magic45 (base 37)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life207/207
Mana199/199
Soul9/9
Healing Factor1.2992147729953
Regeneration6.431113126327

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite6
Infravision3
See Invisible6
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage17
Accuracy6
Crit Chance5%
APR6
Speed1.00

Offense: Spell

Spellpower41
Crit Chance10%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+3%
Lightning+13%
Arcane+3%
Cold+10%
Acid+15%

Offense: Damage Penetration

Blight+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense11
Ranged Defense11
Fatigue1
Physical Save29
Spell Save20
Mental Save9

Defense: Resistances

Acid+ 15%( 70%)
Lightning+ 15%( 70%)
Temporal+ 6%( 70%)
Darkness+ 5%( 70%)
Physical+ 1%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance25%
Blind Resistance17%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
4/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5
Spell / Glacial waste1.50
1/5
1/5
1/5
1/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
3/5
4/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Marius the Cornac Necromancer level 10
7th Mirth 122nd year of Ascendancy at 13:13
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Marius the Cornac Necromancer level 2
74th Pyre 122nd year of Ascendancy at 23:02
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Marius the Cornac Necromancer level 9
4th Mirth 122nd year of Ascendancy at 18:56
see stats

Log

You gain 9.74 gold from the transmogrification of Xanysekira the Skywreck (0 def, 4 armour, 40.5 block).
You gain 4.28 gold from the transmogrification of
cured leather armour of Toknor (6 def, 4 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 1.98 gold from the transmogrification of
prismatic steel mail armour of temporal resistance (2 def, 6 armour).
You gain 8.73 gold from the transmogrification of
Radhyntir the Radianceire (2 def, 6 armour).
You gain 1.91 gold from the transmogrification of
rough leather cap of trickery (0 def, 1 armour).
You gain 8.50 gold from the transmogrification of
Quasit's Skull (0 def, 12 armour).
You gain 10.29 gold from the transmogrification of
Yvurinne the Venomwrack (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 6.57 gold from the transmogrification of
Aerynor the Splendourslicer (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (12-17 power, 3 apr).
You gain 0.90 gold from the transmogrification of
gifted vined mindstar (5-6 power, 18 apr, mind damage).
You gain 1.25 gold from the transmogrification of
steel mace of amnesia (14-19 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 5.97 gold from the transmogrification of
Blazedash (24-38 power, 1 apr).
You gain 3.97 gold from the transmogrification of
balanced iron greatmaul of erosion (16-24 power, 1 apr).
You gain 1.90 gold from the transmogrification of
steel dagger of dampening (13-17 power, 6 apr).
You gain 1.20 gold from the transmogrification of
arcing steel dagger of massacre (17-22 power, 6 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 19%; mental; dur 4; cd 16).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Ran for 3 turns (stop reason: hostile spotted to the east (ziguranth patrol)).


Saving game...

Saving done.

Saving game...

Saving done.