.. the level 6 Yeek Wyrmic by punchingbag

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassWyrmic
Level / Exp6 / 50%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 20)
Dexterity9 (base 11)
Constitution17 (base 19)
Magic10 (base 10)
Willpower23 (base 17)
Cunning14 (base 10)

Resources

Life192/192
Stamina148/148
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy22
Crit Chance6%
APR8
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.85
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense0.65
Ranged Defense0.65
Fatigue7
Physical Save17.9
Spell Save11.55
Mental Save12.95

Defense: Resistances

Lightning+ 2%( 70%)
Acid+ 6%( 70%)
Blight+ 6%( 70%)
Physical+ 1%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
4/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Yeek1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Nature's Touch is ready to use.
Ritch flamespitter uses Flamespit.

Ritch flamespitter hits .. for 11 fire damage.

.. feels pain again.

Ritch flamespitter uses Flamespit.

Ritch flamespitter hits .. for 12 fire damage.

Ritch flamespitter uses Flamespit.

Ritch flamespitter hits .. for 12 fire damage.

.. stops regenerating health quickly.

Ritch flamespitter uses Flamespit.

Ritch flamespitter hits .. for 12 fire damage.

There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Talent Death Dance is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Static Field is ready to use.
Talent Swallow is ready to use.
Talent Dominant Will is ready to use.
Talent Quake is ready to use.
Rested for 84 turns (stop reason: all resources and life at maximum).


Saving done.

There is a ladder to worldmap here (press '' or right click to use).