Kain the level 6 Cornac Annihilator by sircookies

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAnnihilator
Level / Exp6 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity21 (base 21)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 19)

Resources

Life176/176
Steam100/100
Healing Factor1.1245901639344
Regeneration0.28114754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy24
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Nature+6%

Defense: Base

Armour (hardiness)12.522593642275 (63.098591549296%)
Defense9
Ranged Defense9
Fatigue21
Physical Save11
Spell Save7
Mental Save10

Defense: Resistances

Temporal+ 11%( 70%)
Light+ 30%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
4/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
3/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
0/5
0/5
0/5
Steamtech / Turrets1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
4/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
active

Equipment

Tool
Quiver
Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

You pickup 0.75 gold pieces.
You pickup 0.60 gold pieces.

You pickup 0.70 gold pieces.

Kain picks up (g.):
agate.
Kain picks up (i.):
spinel.
Kain picks up (g.):
agate.
Kain picks up (s.):
ametrine.
Kain picks up (i.):
spinel.
Kain picks up (g.):
agate.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 17 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the melting of
extending elm totem of stinging [power 60] (15 cooldown).
You gain 5.00 gold from the melting of
elm totem of healing [power 66] (15 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 0.98 gold from the melting of
stabilizing iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.79 gold from the melting of
surging elm magestaff (10-12 power, 2 apr, cold element).
You gain 3.59 gold from the melting of
cruel elm magestaff of illumination (10-12 power, 2 apr, fire element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.00 gold from the melting of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron greatmaul of massacre (28-42 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.