Sammy the level 1 Halfling Rogue by NightDragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp1 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life104/104
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy23
Crit Chance12%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Sammy hits White ooze for 24 physical damage.
Sammy killed White ooze!
Green worm mass hits Sammy for 3 physical damage.

Sammy picks up (b.):
iron dagger (9-11.7 power, 5 apr).
Green worm mass misses Sammy.

You collect a new ingredient:
green worm (1).
Sammy hits Green worm mass for 18 physical damage.
Sammy killed Green worm mass!
Talent Infusion: Regeneration is ready to use.

Resting starts...

Rested for 30 turns (stop reason: all resources and life at maximum).


Sammy picks up (c.):
storm rough leather gloves (0 def, 1 armour).
Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (forest troll)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sammy switches his weapons to:
rough leather sling
pouch of iron shots.

Sammy switches his weapons to:
iron dagger
iron dagger.

Sammy switches his weapons to:
rough leather sling
pouch of iron shots.
Forest troll misses Sammy.